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Aeonarch

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitable👥Light-Fingeredjam2693.873.703.353.324.273.342.393.93

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Aeonarch

Aeonarch leaves an average of 7.0 feedback comments each event.

LD50 — Delay the inevitable (7)

Astral Abyss by Alexascher 2022-04-07T13:17:37Z ♥ 2

I Loved it! Absolutely stunning art, the way the clouds waver on the fire lily is just breathtaking! The music was spot on and created incredible atmosphere. I survived past 8 minutes, but defeating abyss heralds is a bit too convoluted in my mind, the balance you have to maintain with all the shards makes the process very very challenging. Overall I think there is a real game somewhere in here. Great work!

Torchero by Slowline 2022-04-07T10:51:53Z ♥ 2

I love how coherent the graphics are, great pixel art, animations look nice! There doesn't seem to be much of correlation to the theme except the fact that you are just bound to give up as there is no ending hahah. Still I played this game for quite a while and actually became an invincible god laying waste to the entire map with my 15+ projectile crystal attack! Fun times

HungryBot by Aka Black Dog 2022-04-07T10:27:50Z ♥ 2

Gameplay is sparce, but it is well made. there wasn't anything that I could point to and say its unfinished. So big props on that. The game really only missed scaling difficulty, I could play it forever and not die, although maybe by playing I am just delaying the inevitable of me giving up? lol

By-place by creativ4eg 2022-04-07T10:14:38Z ♥ 3

The mood is on point, the movement feels nice. I went around and talked to everybody, but didn't figure out how to proceed. Also my compliments to the music guy. Otchim did it, I am convinced..

Insufficient Supper by greymouth 2022-04-07T09:54:53Z ♥ 0

Love the coherent style, the mood is on point, it could be a finished game (if there was more content) and I wouldn't know it was done during a jam. You really need more recipies to get the player's creative juices flowing, and I think controlls could be more intuitive for keyboard users (although you did warn about that). Also a bonus for the tutorial! in the end the game froze when pressed E at the stove hahah. Anyways, good job!

Message in a Bottle by hechi 2022-04-07T09:41:51Z ♥ 2

Loved it, I happened to know where the assets come from, but still you put them together beautifully! It was fun reading people's messages, this makes me realize one more time how awesome people are at generating content. The theme is also present, so great job overall :)

Damaged by marvalgames 2022-04-07T09:20:32Z ♥ 1

I like the premise, this gets quite close to the theme. I was unable to figure out how to open the doors to the other rooms. Combat is fast paced and has the potential to be fun, but needs more weight to achieve that, more feedback on player's actions. Bonus for the menu! Great job :)