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Signal Survival
Signal Survival
By mrks, and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 825 | 2.59 | 23 | |
| Fun | 789 | 2.57 | 23 | |
| Innovation | 674 | 2.92 | 23 | |
| Theme | 697 | 3.02 | 23 | |
| Graphics | 679 | 3.09 | 23 | |
| Audio | 523 | 2.78 | 23 | |
| Humor | 518 | 2.50 | 19 | |
| Mood | 768 | 2.84 | 18 | |
Comments
Heyo! I found a few bugs and unclear moments:
I somehow spammed the 1 key while I had the bird, and the game completely froze. Also, at one point I ended up with 101 HP — I guess I accidentally found a cheat? :) The bird hero sometimes seems to get stuck in its animation. Or maybe it is just gracefully gliding on its wide wings :D After dying, Space and some other keys would not work properly — instead, the browser search bar kept opening. It feels like the input is not being captured properly somewhere.
Also, it was not immediately clear why some birds disappear while others start following you.
And one more thing — I really liked the music theme. It would be great if it were a bit longer.
Good luck!SignalSurvival.png
mrks
2026-04-21 19:47
Hi @pepebrante the 101 HP thing is expected behaviour XP will affect your max HP, max stamina and HP and stamina regeneration this was a last minute change and is not explained in the description yet or shown in the UI so it's pretty confusing. I will add this to the description.
I will also add a list of known bugs we couldn't fix in time like the birds dissapearing: it's always the first bird that follows you when your formation is empty. Animation getting stuck is also something we couldn't fix in time :/. For the input not getting captured i guess maybe a small patch could be made as it affects playability instead of gameplay etc.
Music was sadly also a last minute thing I also wish we had a bit more time to make it longer :)
Thanks for the detailed feedback and also good luck to you :)
2026-04-21 20:16
The music is great! Wish the bird had more stamina. I like the birds as power up acquisition. More visual clarity of the abilities when used would be helpful! The over all vibe, the title screen, and the flying vibe are really neat!
Holy this game was hard haha Congrats tho!!
feffers
2026-04-28 15:55
I tried the game, but was unable to get any of the keybinds other than the left mouse click to work. It seems neat, I didn't leave a rating yet as I felt I couldn't really experience the game.
jezzamon
2026-05-03 03:42
I had the input challenges too, refreshing the game seemed to fix it. After dying and restarting the input didn't work.
I ran into a strange bug the first time I played, where on level 2, the recharge rate for my stamina got swapped, so my stamina charged really quickly and got used up really slowly. I think that felt more fair :stuck_out_tongue:
Both times I played, I got stuck on level 2 though -- there were no more birds left for me to rescue but I wasn't progressing. Didn't seem like there was anything I could do. I tried twice.
I found the powers a little hard to understand, seemed like I was constantly close to dying so I didn't feel I had much space to try things out.
Also, for the music, I found it the instruments a bit jarring, and the continuous beat is a little too repetitive I think. So my suggestion for next time would be to add maybe some chord progress or something to give the same a bit more structure / rhythm to be less repetitive
On the plus side, the bird graphics are nice! Good job with those!
Had an issue with inputs besides mouse click on death as others mentioned. Reloading the page worked for new lives. Couldn't get past level 2 though, despite rescuing all the birds. Maybe I missed something, but I never got a prompt like in the first level.
Game was a bit difficult and didn't know quite what to do at first. Biggest thing for me was knowing which bird was mine at first. Also making it obvious that the dark bird is the enemy. Cool idea and solid use of the theme, music was cute. I think with a little more player communication it could be taken to the next level!