mc-shopot 2026-04-21 08:35
Such a cool liminal vibe! It's missing music, but overall a very interesting concept. Thanks for the experience.
Foon → Ludum Dare Explorer → LD59 → Shelter
By gabefrut, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 754 | 2.97 | 22 | |
| Fun | 796 | 2.52 | 22 | |
| Innovation | 712 | 2.84 | 21 | |
| Theme | 292 | 3.97 | 21 | |
| Graphics | 692 | 3.02 | 22 | |
| Humor | 339 | 3.00 | 18 | |
| Mood | 713 | 3.02 | 20 |
Such a cool liminal vibe! It's missing music, but overall a very interesting concept. Thanks for the experience.
I'm a bad spy, couldnt find anything resembling a signal. Insane innovation with the R button.
Well, is camera supposed to be jamming? Strange decision. The overall mouse controls are weird, cause you can't quickly change the frequency and rotate any knob. Seems like your mouse has to be on the exact pixel and usually it's not. And the lack of any audio in the game about frequencies definitely makes you feel lonely and not in a very good way. Anyway, it's great that you did the submission before the deadline. Good luck!
I think the game would greatly benefit from an in game tutorial Had a hard time figuring out what to do
It took me a little while to figure out what I was supposed to do, and I am not sure if the camera look was intended that way or if it wasnt working properly for me. But the atmosphere is really great.
The idea that the office chair spins when you stand up is awesome, I love that detail!
My camera was spinning at mach speed whenever I moved the mouse so I couldn't seem to play it
Couldn't really figure it out, only changing frequency seemed to change anything
I'm torn on this one, as the theme and the controls are very much on point, but I still didn't end up completing it. Finding the initial signal felt more like a chore, and after I hit a couple different No Encryption sources I just gave up.
I do love the little walk to the chair and that you could spin on it. Pure soul.
A very literal and solid take on the 'Signal' theme! The military bunker setting and the technical terminology (Azimuth, Altitude, Beamwidth) create a realistic atmosphere for a signal-hunting simulator.
However, I found the controls a bit frustrating. The scrolling on the knobs felt unresponsive at times—it felt as if the input was being handled in FixedUpdate instead of Update, which led to missed mouse wheel scrolls. Also, finding two 'No Encryption' signals in a row felt a bit discouraging after the long tuning process. I’d suggest making the tuning faster or adding more immediate feedback to keep the player motivated. Good technical effort!
I tried my best but the controls were quite hard to get past, the movement of the mouse was quite stuttery and awkward same with the knobs on the computer barely worked when moving. Still there is an outline of a great game here, and with a bit of a touch up it could be great. Good job!!!
PS. Loved the chair spin