pixel-studios 2025-10-06 23:58
Wasn't quite sure how to do the trickshots. Graphics were good, and the opening storyline was really good and funny (sweet buppo). Well done
Foon → Ludum Dare Explorer → LD58 → Final Buppo 64
By anson-rutherford and adamg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 620 | 3.17 | 25 | |
| Fun | 503 | 3.18 | 24 | |
| Innovation | 378 | 3.27 | 24 | |
| Theme | 728 | 2.84 | 24 | |
| Graphics | 530 | 3.34 | 25 | |
| Audio | 418 | 3.04 | 24 | |
| Humor | 206 | 3.45 | 23 | |
| Mood | 261 | 3.76 | 23 |
Wasn't quite sure how to do the trickshots. Graphics were good, and the opening storyline was really good and funny (sweet buppo). Well done
Cool game! Feels a bit like 3d Angry Birds but it's well executed for a game jam.
Poor bluppo alone in the dark. I only managed par on the last level, and then the first on my second time through. The trick shots were... tricky.
Beside simple graphics and mechanics it is quite fun
The (asynchronous?) multiplayer is very cool. Did not encounter any bugs. Nice game!
It's a very cool game, and it's addictive! I was surprised to see that there's a multiplayer mode, and it's a lot of work, but it's done perfectly!
buppo-2.gif
I have completed Buppo.
This was a lot of fun! The last level really made the asynchronous multiplayer aspect shine - Because you couldn't see one of the rings at all from the center, I stared at where I roughly knew it was, and waited to see where someone else shot their buppo before shooting mine to make par :) That was a really cool feeling
Since you asked for any technical issues, I ran into a few weird lag spikes, seemingly correlated when a different shot fired off, but not *every* time a different shot fired off, which made it hard to diagnose further. It didn't make the game unplayable by any means, but things would freeze for about a second or two at random, and it was moderately frustrating when it would happen mid-shot.
I also ran into lag spikes whenever I would hit R to reset, but I suspect that may be loading-related, and those spikes didn't really impact gameplay - It was easy to just wait for the level to fully reload
Overall, really well done! I had a lot of fun! :)
Very nice game! :).
It is quite a cute art style.I like it very much.
Ok, it's nice. The SFX make for a really weird vibe. Apart from that seing the other shots is a nice addition and give more life to the game. I like seing the variation of hitting stuff to reach target. Pleasantly surprised
I like the style. The controls felt a bit uncomfortable. Nice game, fly Buppo
I like that in the last level the last ring was hidden pushing the player to explore a bit, it shows potential!
What an interesting out-there game. Can't say I've come across quite anything like this before. The controls were a bit odd first but brute forcing solved that issue quite fast. The art style may just be a filter (can't confirm) but it does look unique. The other player simulation mechanic was quite a nice addition, would've been just a void without the others (and their struggles).
I really liked the style of the game. The idea of ​​collecting yourself is very good. I really liked your game, great work.