levi-kingma 2025-04-08 07:38
Reminds me of the tasks you do in FNAF: Help Wanted, good gameplay!
Foon → Ludum Dare Explorer → LD57 → Deep Into The Well
By hardegggames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 638 | 3.26 | 21 | |
| Fun | 649 | 3.05 | 21 | |
| Innovation | 592 | 3.02 | 21 | |
| Theme | 373 | 3.80 | 22 | |
| Graphics | 524 | 3.47 | 22 | |
| Audio | 228 | 3.66 | 20 | |
| Humor | 475 | 2.70 | 17 | |
| Mood | 265 | 3.85 | 22 |
Reminds me of the tasks you do in FNAF: Help Wanted, good gameplay!
Interesting gameplay and a great take on the theme! The mood and atmosphere is AMAZING! You really captured a great horror mood there! At first I thought "wow let's just drill down, what will happen??" but the mechanics kept stacking and adding new ideas with every level! Great job!
Moody atmosphere. Easy to navigate and the audio makes things appropriately unsettling.
Did not expect to open up fnaf after a game jam :O Really great atmosphere! I think my only actual complaint was the red markers for drilling, it completely ruined the immersion overall, even something simple like having a screw or pipe to tighten would have been incredible
A couple things I noticed (vague to prevent spoilers) - * The enemy from dive 2 seems REALLY aggressive, not sure if it was purposeful or not, because there were a couple times where I had to avoid it 3 attacks from it within 10 seconds * I couldn't figure out how to get rid of the enemy from dive 3, I could click on it and get a noise, but it never seemed to disappear like the tutorial implied * The indicators could spawn behind the elevator sometimes, it never impacted me playing but it looked like there might be 1-2 spots it could spawn where it would be completely covered
Overall really great entry, beat the first 2 dives and would have gone for the other 2 as well if I could figure out how to get rid of the third enemy
loved the fnaf vibes! good job!
Strong, strong mood and atmosphere. It's cool how you managed to make infinite scrolling on the wall. Scared me :'( Keep it up!
You nailed the atmosphere of the game got a solid spooky vibe to it, got me with a jump scare when I had to step away for a moment! While it didn't bother me much, others mentioned that the red targets you need to remove could probably be turned into something more fitting of the setting like a screw or something similar, and a how to play menu would be a nice just to give you an idea of what to do when the monsters show up!
Interesting game!I like the visuals in this game
Reminiscent of FNaF. Great game!
Indeed strong FNaF vibes. There are hands constantly visible when playing ultrawide though.
There was lot of fun playing this game. Altough I'm not very successful with reaction this days.
Basic gameplay, but very good tension! Really should only be played in the dark and fullscreen. Graphics are effective and have a consistent style. Sound ties in excellently. Well done!