based-on-life 2025-04-08 02:07
Wow! Very fun and addictive game. Loved launching the shark as far as I could and the enemies were really cool.
Foon → Ludum Dare Explorer → LD57 → Wave 21
By alexclay
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 328 | 3.69 | 23 | |
| Fun | 70 | 4.04 | 23 | |
| Innovation | 340 | 3.40 | 23 | |
| Theme | 687 | 3.14 | 23 | |
| Graphics | 617 | 3.26 | 23 | |
| Humor | 372 | 2.97 | 22 | |
| Mood | 706 | 3.07 | 23 |
Wow! Very fun and addictive game. Loved launching the shark as far as I could and the enemies were really cool.
yoo! this game is super fun! the dash feels great
ACTUALLY SUPA FUN BRO DUBAYOU
cool, really enjoyed playing as a shark
It's a very addictive game. Perfectly kills time and entertains at the same moment. Would like progress for the shark to get bigger or new skills. Thank you for making such a game!😊
@ryusohyeong That was a planned feature, but I ran out of time, lol. Maybe in a sequel!
very fun over all. the controls were a little strange and the charging sound a little repetitive. otherwise good.Untitled2.png
NO ONE IS STRONG ENOUGH FOR SHOOORK!
A fun game, with nice and tight controls. The difficulty curve felt perfect as well, especially for a jam game. Really good job!
To improve the gameplay, you could make the death sound less loud and annoying, and increase the shark's movement speed or make its acceleration less strong. I like the visual style of the game and its gameplay, good job!
At first, I thought this game would be easy since I could dash almost infinitely—until I realized I had almost no control once flied out of the water. Such a clever mechanic! Really fun!
Screenshot 2025-04-13 120747.png
Really cool game here. Loved the mechanics and how you handled dashing as well. Reminded me of luftrausers in a way
The enemy variety was cool, and even though it was a small amount, I loved how you managed to make use of them to their fullest. Each wave felt like it's own puzzle in a way with a solid amount of variety.
That said, I was a little sad that each enemy was more or less the same thing design wise. I think having some enemies move a little would've added a lot more to the dynamics of the combat and made things more interesting ( As an example, just having the boats or the helicopters move left or right, but at different speeds would've added a lot )
I also think that some of the missiles tracked you a little too precisely. Maybe they could've been a little generous in that regard.
Loved the art style and how you mixed 2D and 3D, though I think you could've made it a little more cohesive. I think some of the sound effects could've been a little less sharper. The sound admittedly got somewhat annoying after a while.
Overall, this was a very solid little game. Great work on this.
I like the game (and no, I could not survive all 21 waves :sweat_smile: ). making it progressively harder and introducing new types of enemies felt right to me though. just a tiny note: the sound when dying was a bit too harsh / loud for me in comparison to the rest.
Pretty fun game! It took me a bit to realize that the dash had no cooldown, so I should just dash constantly, but once I figured that out it was pretty straightforward. Sometimes the shark felt a little hard to control, but since the main gameplay is controlling the shark, it's probably good that it's not _too_ easy.
That game was fun. I got to eat a whole helicopter, but unfortunately, I died crashing onto the shore. :D