FoonLudum Dare ExplorerLD56 → Bathyal Skoupidares

Bathyal Skoupidares

By acerohode

View on ldjam.com

CategoryRankScoreCount
Overall2.5814
Fun2.0814
Innovation2.9114
Theme3.4114
Graphics3.6614
Humor2.4411
Mood2.5413

Comments

dooskington 2024-10-07 05:47

Version on the LD site is broke but was able to load it on itch.io. Theme seemed pretty interesting, I liked the art. But couldn't really figure out what was going on. A basic tutorial just to give me an idea of what I was looking at would have been great.

diabolical-sloth 2024-10-07 10:31

pretty art but I wasn't really sure what was going on. I'm sure there's a really cool game in here but I don't understand what's happening

yoav-kagan 2024-10-07 11:37

great art! couldnt figure out how to play though...

arscene 2024-10-07 16:17

Can you explain how the game works ?

acerohode 2024-10-07 17:00

Sure, good point. Lemme update the description.

sviborg 2024-10-07 18:26

Interesting concept, but needs help with learning. The game hooked me from the first minutes thanks to beautiful art and unusual theme. Strategic mechanics with cards look promising, but without attention it is difficult to understand how to play correctly. Overall, there is a lot of potential, and with a couple of improvements the game will be great! 🌟

sudocoffee 2024-10-08 14:53

I never figured out what any of the cards did, and the only game I won was when I just used the left-most card every turn. The most mysterious thing, I think, is probably what happens between turns (like how meat gets increased on any of the objects, or what "opponent" "attack" "guard" and "buff" mean, or what the in-game-total is).

Otherwise it's neat getting a random selection of cards and having to figure out the best path forward, and the art style is awesome.

wispeh 2024-10-08 23:10

While the art is very lovely, and there's probably some nice card mechanics in here, I found this very hard to get to grips with. I had no earthly idea how many actions I had per turn, what the "cost" meant. I do love the concept, and reading the description more closely, I see what you were going for, but gameplay-wise it's quite difficult to get to grips with it. Love me some isopods :)

eric-shaun 2024-10-09 12:02

Art is nice and I like the idea of scavanging the meat from the whale carcass with your isopods. Cards where a bit confusing, for e.g. I used a "steal 4 from opponents base" and it seemse it got added 4 meat on the right base, not on mine. I think the concept is nice overall, with more content and a longer game session.

sdcorpse 2024-10-09 20:15

Без имени.png

acerohode 2024-10-09 20:31

@sdcorpse if game fails to launch on LD, try the Itch link, it's html5 too.

harmadillo 2024-10-09 20:56

Game looks really good. Love the art style. The cards didn't have the affect I expect or I didn't understand what they should be doing. Knowing what actions your opponent played might have helped.

crcdng 2024-10-11 15:38

Wonderful mood, feels like a little world on its own. Great art style. I liked the concept of the cards and the little world above interacting. Would love to see a next iteration with a proper tutorial and more clear indications during the game what is happening. Bookmarked for revisiting.

sdcorpse 2024-10-12 01:09

Artstyle is cool! But i can not understand what should i do. Lookes like i sacrificed someone a few times)

martonel 2024-10-13 13:19

Really interesting idea for this jam, but I like it! Good job!