erasemenot 2024-10-08 00:19
it stuck on Unity's splash screen unfortunately. Worked on itch though
Foon → Ludum Dare Explorer → LD56 → Mice are Coming
By petr-vejchoda and janinna21
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1076 | 2.30 | 33 | |
| Fun | 1061 | 2.28 | 32 | |
| Innovation | 882 | 2.83 | 32 | |
| Theme | 856 | 3.20 | 32 | |
| Graphics | 892 | 2.91 | 33 | |
| Humor | 782 | 2.56 | 31 | |
| Mood | 1040 | 2.35 | 33 |
it stuck on Unity's splash screen unfortunately. Worked on itch though
It's a bit too unfinished to know if it would be fun, but I like the idea
Very interesting idea! A little bit of polish would go a long way, but it has a lot of potential
I did not understand what the pan does and how the points cost are generated, but I guess the Pan is a trap and for each cheeses you get some "cost" back?
I like the idea, I can imagine it being a fun little game, making so to say your own parcour you have to try to finish. Assets look great!
Love the idea. The base is definitely there for a cool game. Making something in 3D is especially impressive but it's also really time consuming so I can understand why you weren't able to finish. If you do ever work on a post dare version i'd love to give it a try.
Love the idea of the game! Very interesting how you can share the levels with another players! I think that this is a very good base for a complete game with a lot of content, it can be very fun to explore all the mappossibilities with your friends!
Really nice idea, it looks really promising, but it does looks quite too much for a game made in only 2 days 😅 I'm looking forward new updates if you plan to release some !
So the idea was you create a level with hidden treats and traps as a human which you then share with other players to play in mouse mode? Can you explain how mouse mode was supposed to work? Is the objective to get all the cheese and survive while avoiding the traps?
This sounds like a very interesting idea but also really ambitious and complicated for a 72 hour jam. I'm curious as to what the final game would look like
@eric-shaun Yeah ... the pan does nothing. Its just a prop. I hoped that in the finilized game, you would be maybe able to add props to your level. And also have more traps to choose from. It was meant more as a sandbox to create mazes for the mouse.
@skleembof Yeah, kind of like this. I thought that maybe players could have leader boards with their creations and mouse players could maybe ranks the creations of the Human players. I mean, there are currently no winning conditions, since it is hard to figure them out. You could race in both - finding all treats, while avoiding traps (that would mean you eat all treats immediatelly) or collecting as much as possible to your house ... (which is not yet written in description, that you can collect the treats to your house and get the points for that). Now it is up to you, crate something, and give it to your friend and race who can do it faster ...
I loved the idea! You can play as a human and a mouse, but when playing as a human I went through walls. The idea is cool, but I'm waiting for you to fix the bugs! for the work 9/10. Well done!
Also couldn't play here but worked on itch :) I didn't quite get it at first until I read the bottom of the page to copy data and play as mouse. I really like the idea especially the fact that you could play with friends! ^^ Great work!
cute idea
It's a cool game, the idea itself is interesting and the implementation is normal, but it's not finished (I'm really looking forward to fixing all the bugs
Very interesting idea! Hope you keep working to flesh it out!
nice idea, keep up the work. :-) thanks
beautiful graphics, the only thing I didn't understand was why my character walked through walls, but he ran around with the mouse pretty well. the house is also nice :)
@jeiji thank you for your review! Just to clarify, when you’re in the human phase, you’re essentially in ‘god’ mode, meaning you’re just placing objects and obstacles. Therefore, walls aren’t an obstacle for you during this phase. Hope this helps, and thanks again for your feedback❤️
Seems cool! Nice job
The aesthetics are as engaging as the game’s interesting theme. Good Job!
I can feel there's a game in here, but it might just need a bit of polishing. Keep up the good work!