Foon →
Ludum Dare Explorer →
LD55 →
The Arrangement
The Arrangement
By rudra-nil-basu
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 634 | 3.51 | 29 | |
| Fun | 836 | 3.18 | 29 | |
| Innovation | 830 | 3.09 | 28 | |
| Theme | 1079 | 2.88 | 27 | |
| Graphics | | | 1 | |
| Humor | 954 | 2.35 | 23 | |
| Mood | 156 | 4.05 | 29 | |
Comments
Pretty cool to see a horror 3D-game done in a jam! Was on the edge of my seat, waiting for something to jump at me from the shadows. Unofortunately I had to stop at 4th floor as I got frustrated as I couldn't make sense on what I was supposed to do with the triangles, felt like it was random when the switch worked and when it didnt. Anyways, good entry!
@paprigames Thanks for playing!
The puzzles did turn out to be a bit vague, so a bit of spoiler: The goal was to have the triangles point to the "correct" direction at every floor, based on some hints. The hints are mostly in the form of items in one of the rooms. (For the fourth floor, the directions are based on the picture on the room with a single chair).
The mood here is amazing, really well done. Felt like something was gonna jump me anything second. But I must admit I brute forced the puzzles until level 4. I gave up after a solid 5 minutes of running between the 3 triangles.
twoe
2024-04-18 06:02
This was really great. I really liked the plants and paintings, it was a funny theme but very cool. I thought that the puzzles were (for the most part) very intuitive and fun. The very last one I had to brute force bc I had no idea what was intended, but the rest were satisfying to figure out. I was also genuinely on edge when the door opened at the end, so well done with the horror aspect.
not bad, ambience is good. Kinda sad there wasn't that much of a jumpscare, a bit confusing.
The mood was really good! I think you captured the 3D first person horror atmosphere really well. The gameplay was a bit confusing and like others pointed out, I felt like it missed some scary moments. Awesome entry though!
The puzzles are interesting and well-made, the sound is effective, and it is fucking terrifying! Well done!
alezjl
2024-04-18 17:58
Great game! Loved the gameplay and graphics.
I quickly immersed myself in the atmosphere but unluckily I have no idea how to get to the next level. It is indeed a thrilling game! I love it after all.
jk5000
2024-04-18 18:22
The atmosphere is pretty scary. The puzzles is a bit confusing, and the hints is not super clear. But overall pretty good little jam game.
kanity
2024-04-20 18:15
This reminded me of one horror game, where we also had to go back to elevator and go up the floors (only there we needed to put posters on doors instead of solving puzzles). I like how there is a creepy atmosphere when the game starts, though then I quickly notice I can feel pretty much safe and start exploring comfortably.
! Writing this while on 4th (?) floor ! : If you develop it further, I would love to see more details appearing each floor: starting with some moving shadows or sounds, something with the doors of the elevator itself (getting stuck for a second, something blocking them in the last moment before disappearing, sound of elevator shaking etc).
As for the puzzle itself, I was confused at first because I thought initially we need to open the white door, not the elevator, and concentrated on that door too much. But then figured it out.
stuck.jpg
With this, at first I moved both triangles towards this plant, based on the clue, and sat confused for a while. Only then I tried moving one of them towards a smaller plant on the table and it worked. (Also: sorry, but at first I thought: oh, a bowl of soup on the chair! xD)
I like how the lighting changed on the 4th floor, and the white door became slightly open, and photo of chairs appeared. Small changes like this can really enhance the experience, hopefully there is bit more coming in the future, for previous floors as well <3
! Got to 5th level ! The sounds are good, 4th floor really gave me back the feeling of anxiety. The sound effects along with lightning really help with creepy atmosphere.
Got stuck on 5th(?) level.
5th.jpg
I feel like it has something to do with high thin plants in pots but tried a few combinations keeping in mind across the hallway hint, nothing seems to work for me. Went back to look through the comments and noticed feedback about scary moments.
So, my thoughts on this: you don't necessarily need jumpscares to make the game scary. As I stated, sounds and light create the atmosphere. For me personally, the feeling that something MIGHT happen any second is the whole point of feeling scared. You do need to keep up that feeling with some small elements, yes, but it doesn't 100% need to be an actual jumpscare.
I think, considering people having trouble solving the puzzles (as I scroll through, there seem to be players who got stuck much earlier than me), it would be nice to publish a walkthrough for those who wish to use it (and link it here in description, or just write it out with spoiler warning) or even make a video of your own walkthrough of the game :)
Edit: was giving out ratings and just realized we are "summoning" the lift xD Good job!
@kanity thank you for such a detailed feedback, much appreciated!
I will be adding hints/solutions here and on the descriptions for the puzzles: - Floor 1 -> There is only one puzzle piece, point it to the lever - Floor 2 -> The hint is on the note, the solution is to point the puzzle piece to the darkest side of the room - Floor 3 -> The hint is on the pot _without_ any plant on the chair. There are total 3 puzzle pieces, and they need to be pointed at the plant. There is a puzzle piece in a room with no plants, but there are a couple of plants in the hallway - Floor 4 -> There are 2 puzzle pieces here and the hint is in the picture on the room with a single chair, and the picture is about two chairs pointing at each other. The solution is to make the puzzle pieces point at each other - Floor 5 -> There are 3 puzzle pieces and the hint is in the pot _with_ a plant in the chair. The solution is to point the pieces towards the pots with a plant. In one of the rooms where there are no plants in the room, there is one on the next room (the one on the hallway doesn't have any plant) - Floor 6 -> The hint is in the room with the chair which is pointing _away_ from the plant, and the solution is to have the two puzzle pieces point on the opposite direction from the plants.
Thanks again for playing and such a detailed feedback!
pebkac
2024-04-21 12:42
It looks and sounds totally amazing! However, the lift scenes took slightly too long, the ending didn't really have a pay-off and I could have done with a sprint button. But maybe this genre isn't entirely for me.
outstar
2024-04-21 14:31
The general mood with the (seemingly) no monsters to jump at us reminded me a bit of The Witness and similar atmospheric puzzle games where you feel like something is off, but it's just the combination of being alone with the ambient sound. Great job on the mood!
kanity
2024-04-21 14:48
@rudra-nil-basu Thank you :) Looks like I was pretty close to the end, I still have the game on my laptop so maybe I'll go back and try again. Did you make some kind of ending for the game that you think is worth checking? (I'm asking as in these 3 days many jammers don't have time to make an ending to the game, and mine too was rushed, even though I managed to do it).
A bit scared; The atmosphere is very good.
antonion
2024-04-22 21:05
Good atmosphere! The game kept me on my toes)
klemen
2024-05-02 06:34
I love the design, textures and the horror atmosphere you made with lightning, I liked the game, keep it up!
freshd
2024-05-02 17:44
I love the creepy atmosphere and the puzzles are cool too :) Good job!