FoonLudum Dare ExplorerLD55 → ExorSketch

ExorSketch

By benjamin-jaeger, DaHuaba, Obvium, ComfyLenny and Jenna515

View on ldjam.com

CategoryRankScoreCount
Overall6873.4725
Fun8123.2125
Innovation1253.9324
Theme2624.0625
Graphics9223.1124
Audio6563.0224
Humor8592.5423
Mood10672.9223

Comments

comfylenny 2024-04-04 19:24

hullo :3

obvium 2024-04-04 19:24

Comment

comfylenny 2024-04-04 20:27

a comment here

jenna515 2024-04-14 20:34

sup

2024-04-15 10:03

wowie

yepjames 2024-04-15 10:49

I loved the gameplay, I think it's a great idea gg!

rillep 2024-04-15 10:59

Nice idea! It was just to much to learn too fast, trying to remember the patterns and the correct counters while the enemies came at you was impossible. A bit slower start with maybe one type of enemy, so you could learn one pattern at a time.

comfylenny 2024-04-15 11:05

@rillep that's very fair

as we only had time for 2 days of development instead of 3 due to work obligations, we didn't really have time for balancing lol

freamdev 2024-04-15 11:27

Nice idea, really well done on the pattern recognition managed to recognize even my very loosely correct shapes, the combos I couldn't remember so went with the easiest pattern to draw and just draw a lot of it.

crocidb 2024-04-15 13:32

It's a nice idea, I just think it might a bit too much to memorize the patterns at the same time you want to draw them on the pentagram and look at the enemies. Or maybe I'm a bit too slow. But it's overall a really good entry. Good job!

kythaela 2024-04-15 13:54

Really cool idea! :)

locksmitharmy 2024-04-15 14:47

This is a fantastic idea, great art, just a great submission. I love it.

feynallein 2024-04-15 16:39

Hard game but very good entry. Keep up the good work!

bassilij 2024-04-15 17:59

It's a very difficult game. The idea is wonderful. I really liked the mechanics of summoning creatures.

themaxi7 2024-04-15 19:56

Really good but really hard!

worldofmush 2024-04-15 20:22

That thumbnail banner is so good and eye catchy! I enjoyed the game, I decided to play it with the drawing tablet and was fun to draw shapes.

camd67 2024-04-16 00:14

Really cool idea! The drawing mechanic was fun and easy to use once I started using the 1-5 keys frequently to show me the patterns. I did find myself starting more at the pentagram to focus on drawing rather than looking up at the battlefield. Maybe it would be nice to have the drawing be done at the summoning area?

I got around to score 1000 before I stopped summoning, then around 1400 the enemies started glitching around the screen.

Also thank you for including a volume slider! I wish every game jam included that.

Great first jam entry!

talon24 2024-04-16 01:36

Cool game! Quite difficult i find, at least for me; cute graphics and great sound! After losing, i can't see how to restart the game without refreshing the page

pandapuffsforbreakfast 2024-04-16 01:38

Neat concept.

imbajoe 2024-04-16 04:25

Pentagram summoning mechanic was fun at the beginning but began to wear on me after playing for a bit. Maybe if there was a separate mechanic for summoning the runts more easily, and leaving the pentagram for occasional, very powerful summons could work. Good work on the jam

brainbetter 2024-04-21 20:29

That was cute and fun! I really liked the little monster characters and the biting animation.

I would have liked to see some reminder of the elemental strengths on the gameplay screen - I was trying to remember if I understood them from the menu. Alternatively (and maybe cooler) would be to see a little bit of the bonus / penalty as the creatures are fighting.

I also noticed I was being scored on the quality of my summoning drawings, but I'm not sure what effect (if any) better scores had.

I had fun!