anciententity 2023-01-09 09:17
Really liked the intro bit.
Foon → Ludum Dare Explorer → LD52 → Explosive harvest
By mrnotcrazy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 808 | 2.52 | 25 | |
| Fun | 715 | 2.69 | 25 | |
| Innovation | 729 | 2.63 | 25 | |
| Theme | 744 | 2.89 | 25 | |
| Graphics | 725 | 2.08 | 25 | |
| Audio | 492 | 2.34 | 25 | |
| Humor | 140 | 3.58 | 25 | |
| Mood | 781 | 2.45 | 25 |
Really liked the intro bit.
intro was quite entertaining! the backgrounds on most of the later levels felt too busy, and I would start to lose track of my mouse, my character, sometimes the enemies. Really liked the stacking fruit and combining into bullets mechanic, and I definitely felt differences between the combinations even when I had to kind of just spam [E] and pray, that was quite a nice mechanic!
Like the intro, made me think of old SimCity concelor videos. The game seems to not work for me, tried two times and the first time i was unable to move. The second time after i killed the first ennemy nothing happens. I may give it another try letter. The idea is really original !
Amazing cutscene to introduce the game! I love the concept of GMO plants that grow ammunition, and the combination mechanic was great, but it wasn't all that clear what I was combining, I ended up just mashing the combine button and spamming the shoot button, but had lots of fun nevertheless :)
Great back story and extra points for those sound effects lol. Also the first time I see someone figured out how to embed their game into this clunky content management system, you must be a wizard!
@diesdas The official guide has some good tips! For godot you have to remove some stuff from the JS file.
https://ludumdare.com/resources/guides/embedding/
Liked the intro, agree that the background can be busy. Took me a sec to understand the shooting mechanic but it was cool to have limited ammo.
Dig the combine ammo mechanic. The live action intro was class. Was a bit busy and glitchy at times. Great job.
OOCH!
Cool idea and epic use of live action video.
I really like the ammo combination mechanic... although the graphics and the level design left so much to desire! I kept wishing that the level design would've incentivized me to figure out the best combinations, and actually seek specific combinations to defeat specific threats. I just found myself mashing e and left click and walking right all the time. Use of AI art is okay, but there's a lack of consistency between art that I'm presuming is yours vs the other elements.
Overall an innovative entry, well done!
10/10
Love the humour and creativity of this one, the shooting sounds are top-notch.