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By glok
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD51 | Ever |
|
| Overall | 299 | 3.29 | 14 | 36.1 | 47.6 | |
| Fun | 382 | 2.92 | 14 | 20.9 | 33.0 | |
| Innovation | 244 | 3.29 | 14 | 51.2 | 59.6 | |
| Theme | 234 | 3.58 | 14 | 48.0 | 58.2 | |
| Graphics | 249 | 3.42 | 14 | 38.3 | 50.9 | |
| Audio | | 3.36 | 13 | | | |
| Humor | | 2.50 | 12 | | | |
| Mood | | 3.95 | 12 | | | |
Comments
johnnysix
2022-10-03 11:00 ♥ 1
I'd mention to non-AZERTY users that cursor keys work too on Web version. I only played 'cos I wanted the challenge. 😄
Cool concept, if you continue after the compo, maybe adding some pathfinding or something to end the level early, when a valid path to the gate/key is no longer possible.
Oh and jumping maybe, so you can jump gaps :D
arachnid56
2022-10-03 11:12 ♥ 1
The collapse mechanic with the warning sirens and screen shader made for a scary atmosphere whilst trying to escape - I thought that was done really well. I think this game just needed more levels and some puzzles to make it really fun. Great submission!
delpod
2022-10-03 12:58 ♥ 1
A short game, but I like the atmosphere from screen effect and music and really liked the collapsing floor. I had a problem with a movement at first. Using _WASD_ the _A_ and _W_ keys didn't work and I thought it was a supposed to work like that and it was supposed to be harder like that, only after reading johnnysix's comment i realized i could use arrow keys 😄.
matoux42
2022-10-03 13:55 ♥ 1
I felt like stuck in the backrooms 😨
carrotvan
2022-10-04 17:12 ♥ 1
The tension and vibe are well addressed with the audio and level design. Nice try.
lustdante
2022-10-06 03:40 ♥ 1
One of the best realization of level collapsing I've seen in awhile. This was a very cool experience!
shibaya
2022-10-08 09:37 ♥ 0
That game looks great! The collapsing mechanic is smart and aligned with the gamejam theme. Good job!
talops
2022-10-11 17:20 ♥ 0
I went in blind and my jaw dropped when I realized the level was not just collapsing but also transforming, this is so cool! The mood and sense of urgency were spot on, I would have loved more levels, as it was too short!
Movement is not normalized so I could move like a goldeneye 64 speedrunner 😆
Congrats on the release, it was fun!