FoonLudum Dare ExplorerLD51 → Collapse

Collapse

By glok

View on ldjam.com

CategoryRankScoreCount
Overall2993.2914
Fun3822.9114
Innovation2443.2914
Theme2343.5814
Graphics2493.4114
Audio3.3613
Humor2.5012
Mood3.9512

Comments

johnnysix 2022-10-03 11:00

I'd mention to non-AZERTY users that cursor keys work too on Web version. I only played 'cos I wanted the challenge. :smile:

Cool concept, if you continue after the compo, maybe adding some pathfinding or something to end the level early, when a valid path to the gate/key is no longer possible.

Oh and jumping maybe, so you can jump gaps :D

arachnid56 2022-10-03 11:12

The collapse mechanic with the warning sirens and screen shader made for a scary atmosphere whilst trying to escape - I thought that was done really well. I think this game just needed more levels and some puzzles to make it really fun. Great submission!

delpod 2022-10-03 12:58

A short game, but I like the atmosphere from screen effect and music and really liked the collapsing floor. I had a problem with a movement at first. Using _WASD_ the _A_ and _W_ keys didn't work and I thought it was a supposed to work like that and it was supposed to be harder like that, only after reading johnnysix's comment i realized i could use arrow keys :smile:.

matoux42 2022-10-03 13:55

I felt like stuck in the backrooms :fearful:

carrotvan 2022-10-04 17:12

The tension and vibe are well addressed with the audio and level design. Nice try.

lustdante 2022-10-06 03:40

One of the best realization of level collapsing I've seen in awhile. This was a very cool experience!

shibaya 2022-10-08 09:37

That game looks great! The collapsing mechanic is smart and aligned with the gamejam theme. Good job!

talops 2022-10-11 17:20

I went in blind and my jaw dropped when I realized the level was not just collapsing but also transforming, this is so cool! The mood and sense of urgency were spot on, I would have loved more levels, as it was too short!

Movement is not normalized so I could move like a goldeneye 64 speedrunner :laughing:

Congrats on the release, it was fun!