cogcomp 2022-10-03 20:14
Nice idea! The 10 seconds lifespan makes for some really interesting strategies when controlling the droids.
Foon → Ludum Dare Explorer → LD51 → 10 Seconds Til Spawn
By codsalmon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 100 | 3.76 | 21 | |
| Fun | 86 | 3.75 | 22 | |
| Innovation | 343 | 3.02 | 22 | |
| Theme | 131 | 3.85 | 22 | |
| Graphics | 268 | 3.37 | 22 | |
| Audio | 216 | 3.25 | 22 | |
| Humor | 226 | 2.63 | 20 | |
| Mood | 150 | 3.50 | 22 |
Nice idea! The 10 seconds lifespan makes for some really interesting strategies when controlling the droids.
very cool game. it would be cool if the upgrade screen wasnt clickable for 1s after appearing so you dont accidentally choose the wrong upgrade
I failed in the last 10 seconds :(
Really fun game! The reload speed upgrade felt really strong in combination with fire rate :D
This is a nice little shooter. The difficulty curve felt just right; I failed by 24 seconds on my first run and then finished it on my second. It wasn't clear what impact the 10 second lifespan had except for effectively "teleporting" you back to the base; I guess it might be possible to take advantage of that, but I didn't really think about it while playing. I misclicked on the upgrade menu multiple times when it popped up without warning, but the upgrades themselves were interesting and felt well balanced. I thought it was interesting that the aim has some spray to it, reducing accuracy at long range. I liked the music and the simple pixel art style too. Nice work!
It's fun. All of the upgrades seem useful. Took me 3 tries to beat.
really fun entry! love the dead bodies XD
Neat game! The gameplay loop is pretty good, a nice balance of running around, interesting upgrade options, and continuous threat. The graphics were nicely on point as well.
The space-doggos just wanted pets I guess...
Really nice and polished game! I really liked the upgrade system, and as said above it felt like the difficulty curve was just right. The audio was very tastefully done too. I agree that the upgrade window could do with a ~1s delay to avoid accidentally choosing upgrades. Great work overall!
Really good retro game feel. Also unforgiving and punishing retro hard XD
Nice game! Good job!
Awesome game! It was a bit sad to look back at the pile of dead robots I ended up with at the end of the 10 minutes, but the game felt really balanced so I had a lot of fun getting through it. Nice work!
Nice intense game! Controls feel nice, upgrades are well planned. Feeling of being overwhelmed by space dogos near 0:00 is great.
This was really fun! Dying every 10 seconds is a cool take on the theme, and the gameplay/combat was very smooth and well implemented. I lost quite a few times but always wanted to try again, and for me that's a sign of a good game!
I like the Dome Keeper feel and I like that you added the upgrade system. I may not have played long enough, but a few different enemy types would be nice to have too.
Nice game, very difficult. Loved the retro vibe and it had a great gameplay loop. Had an issue in full screen mode where I could only select the middle upgrade.
@tattomoosa What screen resolution are you using?
@codsalmon 5120 x 1440 ultrawide so not a normal size or aspect ratio