FoonLudum Dare ExplorerLD50 → Guardian of the Sand

Guardian of the Sand

By everythingisbacon

View on ldjam.com

CategoryRankScoreCount
Overall8003.4522
Fun8303.2522
Innovation5783.4222
Theme3953.9022
Graphics4623.9223
Audio6553.2222
Humor5843.1022
Mood10503.1222

Comments

ty1rl 2022-04-04 18:12

Great concept. Really dig the art style.

denatus 2022-04-04 18:21

Damn them crabs!

Screenshot 2022-04-04 201936.png

chris-pugliese 2022-04-05 01:22

got over 5 minutes! seems like rebuilding the main castle is near useless bc of the time commitment, and the optimal strat is to spam pillars at the bottom of the screen? not too sure. solid game but a little too repetitive and i found myself getting tired of the loop a few minutes in.

lucasberg 2022-04-05 01:27

Love the game description haha

marius-horst 2022-04-05 01:30

the game has a bug so you tecnhically could play it endlessly but well done. You just can spam the filled sandbucket so you repair the sandcastle but dont use the sandbucket.

ossi 2022-04-05 03:39

Cute game! I really like the art style a lot and those adorable crabs! I did run into what I think is a bug, if you spam click a full bucket of sand you can make infinite walls. Honestly might be a good addition for a powerup to balance out the difficulty of choosing between building walls vs repairing your sand castle. Good job!

adangtran 2022-04-05 23:35

Definitely a relatable theme. It would be nice to have some feedback on what the sand breaks did as it didn't seem to stop or divert water (I understand fluid mechanics are probably too much for the game jam time). I assume it holds the tide back but some metric to make the cost benefit of more breaks vs repairing would be interesting.

belle 2022-04-07 18:00

Awesome game! It was a lot of fun and the theme was spot on. If you keep developing it, it would be so much fun with a multiplayer option in the future where you can sabotage eachothers castles

cypherdoesstuff 2022-04-08 13:19

Noo my castle! Love the waves, crabs not so much lol.

jhax 2022-04-10 12:36

Really cool interpretation of the theme, I've definitely spent a lot of time trying to engineer a beach in a way that will hold back the sea from my wonderful sandcastles (I haven't figured out a foolproof way yet). Graphics are nice, particularly enjoyed the crabs. I did think it maybe wasn't super obvious the effect the the sand breaks actually had, but other than that, well put together game :smile:

daniel-username 2022-04-10 14:19

Good idea and nice graphics! One thing: I couldn't quite tell whether the sand breaks did anything. It seems like the water just goes straight through them? Is it weakening the waves or anything? A visual indicator might be nice if so.

paul-nadan 2022-04-17 04:39

Really neat idea, and definitely a relatable struggle. The castle looks really cool, and I like all the different versions as it succumbs to the waves. The overlapping wave effects also looked good. Like a couple other commenters have mentioned it would be nice if the effect of the sand breaks was clearer, but it was still a cool experience. Nice work!