FoonLudum Dare ExplorerLD49 → Fault

Fault

By linkwin, woodenswords and Riley Circles

View on ldjam.com

CategoryRankScoreCount
Overall2.929
Fun2.649
Innovation3.079
Theme3.359
Graphics3.3110
Audio3.579
Humor2.929
Mood3.509

Comments

woodenswords 2021-10-05 00:16

fault screenie2.png

woodenswords 2021-10-05 00:16

fault screenie1.png

ghatazorg 2021-10-08 11:57

I think that everything does not work perfectly, the explosion only works once and we are stuck when we go to the credits x) but it's a nice game anyway, concept is great.

dingledorf 2021-10-08 12:13

Certainly an interesting concept, but unfortunately for me I wasn't able to get very far because I was only able to explode once. On top of fixing that bug, I think having it recharge faster (I assume that's what the blue bar is for) would generally be a good idea, as it would allow for faster-paced gameplay rather than forcing the player to kite the enemies and stall for a looooong time before recharging.

That said, I really like the music; it's well-made and definitely feels like it fits the unstable theme!

johnsensei 2021-10-08 16:26

Is there a way to make a web version?

linkwin 2021-10-08 23:14

@johnsensei Unfortunatly, no.. we used Unreal Engine 5, which has no native support.

alexthehuman2 2021-10-09 15:58

A pretty buggy game but I do see where the concept is. Really cool explosions and ragdoll physics, but other than that, I think I struggled to get into the end of the game. I'm not even sure where the end is. I also have log spams of Hellos near the end. But yea, could definitely use some polishing.

noethelazydev 2021-10-09 18:54

Hey! Sorry couldn't play your game. Wont run on Linux :(