potkirland 2021-10-05 06:27
it took me so long to get out of the house but rest was easy to find my way around lol.. almost died on stairs too
Foon → Ludum Dare Explorer → LD49 → Socio Milk
By brusnika
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 546 | 2.18 | 21 | |
| Fun | 544 | 2.10 | 21 | |
| Innovation | 543 | 2.21 | 21 | |
| Theme | 537 | 2.28 | 21 | |
| Graphics | 524 | 2.21 | 21 | |
| Audio | 1.00 | 3 | ||
| Humor | 230 | 2.88 | 20 | |
| Mood | 498 | 1.78 | 21 |
it took me so long to get out of the house but rest was easy to find my way around lol.. almost died on stairs too
This left me confused. The art's funny... but I was very confused.
I really enjoyed this. The graphics are so strange yet so fun. The controls are straight from space with the amount of inertia they have. The colliders are off by orders of magnitude. All the people scrunch up at the stop lights and release en masse when the light turns green. This all combines into a surreal experience that had me nothing but smiling with slight confusion all the way though. All this needs now is janky voice acting and music, and it's going straight to camp heaven. I await the day when this turns into a full game. Very nice work!
thanks all for comments! Hope every player had some fun :3 @potkirland fair point, door is not so obvious :) though not intentionally :(
@eyedromeda Wow, such good analysis! Thanks for playing and typing your thoughts, very valuable for me!
Loved the artstyle so much!! Weird in the best way possible, great job! :D
Very interesting concept, the graphics made it a little bit unclear what to do and where to go, also the invisible walls, but I enjoyed it, good job!
Partly match the theme, maybe next time it will be better.. Good and clean art, that what I want! :). Good and inovative game, good work. Overall your game is good, good job.
I like the idea for creating level art, but I think you need to make it a little bit clearer. I consistently got stuck going left and trying to go down the stairs, and only worked out they were stairs from the other comments here. You could have just written it somewhere; that would have been fine.
The art was coherent, and the gameplay was more deep than I expected. The game is a little rough around the edges (especially with the collisions between the player and the environment) but there were multiple scenarios with different strategies to win, and it was fun. The game shows great potential, keep up the good work!