chameth 2021-10-04 01:10
The concept sounds really cool. Anything that has a "give the object to baby" keybind is a winner in my book!
Foon → Ludum Dare Explorer → LD49 → A Day In The Office
By nemostein
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.31 | 13 | ||
| Fun | 2.13 | 13 | ||
| Innovation | 3.45 | 13 | ||
| Theme | 3.45 | 12 | ||
| Graphics | 2.59 | 13 | ||
| Humor | 3.10 | 12 | ||
| Mood | 2.90 | 12 |
The concept sounds really cool. Anything that has a "give the object to baby" keybind is a winner in my book!
Shame you couldn't finish the game, I like the plan you had for it!
Although it is an unfinished work simulator, I feel the difficulty of taking children to work through the constant interaction of objects.Look forward to the finished product
Interesting concept. Do you plan to finish it someday?
Great and unique idea for the theme. I think I gave everything to the baby in the end and each object started to jiggle, so that's something already!
I really like your idea of bringing the theme into the game! Also, the style seems to go in a nice direction with clean UI and responsive, animated interactions with the objects! So even though it is still unfinished I think you are on a good track of making a cool game!
I find it very difficult to interact with something when I have the option to give it to the baby. Absolutely everything should be given to the baby. I would have loved to see the consequences of my poor decisions. Good start!
I like where things are going for your work in progress game. The animations so far are nice and fluid, and I applaud your clean and visually appealing UI. Really succeeds at that corporate office feeling and reminds me of the Incredibles movie.
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