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Don't Go Deep
Don't Go Deep
By barisc
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1793 | 2.76 | 25 | |
| Fun | 1877 | 2.23 | 25 | |
| Innovation | 1533 | 2.73 | 25 | |
| Theme | 1184 | 3.43 | 25 | |
| Audio | 1282 | 1.44 | 20 | |
| Humor | 1427 | 1.70 | 22 | |
Comments
labete
2021-04-27 12:48
Couldn't walk up or down the ladder until I realize you need to click E first. Personal record 82s XD. Could use some sort of audio. Overall runs smooth. The ship is cool. Well done :) P.S. Cannot read room names, they are a little out of the screen.
dyp54
2021-04-27 12:57
cool game, I liked spending my time on it, gg !
lumue
2021-04-27 13:06
Cool graphics :) It would be really cool and a helpful indicator of how you're doing, if the background would rush upwards with the momentary sinking speed.
Where is all the :fish: ???
I had difficulties to understand what to do. I think with more visual and audio feedbacks, it would have been easier to manage. Too bad you hadn't the time to finish it, I hope you'll continue it in the future :)
popoawa
2021-04-27 13:11
Didn't realize the goal is to stay for a longer time unitl I read the comments. Seems like the engine won't effect the speed? I just need to stay at control room and forgot about the light.
doctortm
2021-04-27 15:46
The submarine is really cool. Should've made the collection of fuel automatic, and going up the ladder with jump or W. Overall nice idea and jam! Audio would definitely add.
barisc
2021-04-27 22:30
Oh I answer comments with a tag, I just found it out. Okay Sound feedback is general and I write here about sound: I've never done sound before and I didn't want to screw up. I think I should learn to do it. :)
@labete I forgot to add the interface text for the ladder and fixing room names, I realized it too late. Thanks for your feedback :)
@lumue That's my real plan, actually I had prepared a background that became darker and darker as I went down. I gave up adding because of the time. The fish!! I completely forgot them. How can I forget them. :face_palm: Thanks for your feedback :)
@doctortm It might be better if I really did it like this. I guess I never thought of doing this because I loved to fill the fuel machine's room with fuel capsules and watch it break the game. :) Thanks for your feedback
@dyp54 Thanks for your feedback :)
@popoawa Yeah, I think my explanations did not help the players very much. I should have done this better. Actually, it sinks twice as fast when the engine is turned off. But I guess when the engine shuts down, I should turn the control panel off and I should have asked you to turn on the power. That would be much better design. Thanks for your feedback :)
@titaninette Yes, Unfortunately I did not have time to complete. Thanks for your feedback :)
Really nice little game! I like the theme and the mood that you're going for! Most of the feedback I wanna give has already been mentioned above and you've commented on it already! Mostly its the lack of audio but I understand it was a lack of time! Still really good work though!
The game is nice but it sinks very fast i wasn't able to do much and the game was already over. i was just wondering what happened to audio, is the problem from my side or you forgot to add :P.
barisc
2021-04-28 13:22
@keppersnapper , @deepak-kr Thanks for your feedbacks and thoughts :) @deepak-kr I didn't have time to add sound. This is not a problem with your side. By the way, if you don't fix the submarine's angle, it's sinking too fast :)
I really like the pixel art of the ship and the theme. It was very hard to understand what it is going on even though I read the explanation at the first scene. I think there is a good idea here if you can make it easier to understand for new players.
Seems like quite promising prototype, however not an easy one to get through. Pixel art is nice. Have no time to get the whole picture, maybe the sinking controls should be simply UI operated (or at least two switchable rectangles/characters). The idea feels deep, anyway, thanks for the experience!
Solid concept. Looks nice. Not a whole lot of "game feel", though.
I had some difficulties on knowing what to do, as unfortunately i died several times and still don't know why.
The background art style i liked very much, and has an interesting concept and mechanics - if you give the players some feedback about whats going on, and add sounds, i'm sure it will becames a really cool game! Great work and wish you the best.
Nice art. But it seems that the condition of engine havent any effect on sinkin speed.
slavi
2021-05-08 18:28
I really like our pixel arts ! Just few more points of game play and your game can see a new horizon !
Yes this seems like a demo to something that could be cool. Overall nice art style and concept.