FoonLudum Dare ExplorerLD48 → The Long Walk

The Long Walk

By squareboxcompany

View on ldjam.com

CategoryRankScoreCount
Overall1.504
Fun1.004
Innovation1.504
Theme2.005
Graphics2.665
Audio1.754
Mood2.505

Comments

squareboxcompany 2021-04-25 22:20

If anyone has any questions Just let me know.

billnotic 2021-04-26 05:02

Am I dumb, or is the game not available on itch.io?

nigeynige 2021-04-26 10:25

Same issue as Billnotic here - there's no link to play on the itch.io page!

henriquecanella 2021-04-26 12:19

Still without any download link =c

bw-devel 2021-04-26 12:44

No way to play the game; just an info page.

purpledartfrog 2021-04-26 13:00

Yeah - no access to the game here either :thinking:

squareboxcompany 2021-04-26 16:46

So sorry about the download issue It wasn't public for some reason. I fixed it now.

milestone-games 2021-04-26 19:42

This game looks really cool (and the art style is matching my own LD48 game), if you don't mind me asking, what was your canvas size for each room? I really wish I had access to a Windows machine so I could try it! Any chance you would consider publishing for the web if your engine supports it?

mduo13 2021-04-26 20:04

The graphics are quite nice! You got a nice variety of sprites in there and the characters have a decent amount of style despite being pretty pixelated.

Unfortunately I don't quite understand what's I'm supposed to do, and it seems a bit buggy. It seems like going through the door causes the room contents to shuffle (it's visually jarring to see things move around as that happens) but pressing E to "Loot" things mostly does nothing? At some point it looked like I had looted a gun, and then later on I think I looted bullets and it overwrote the gun in my first inventory slot? So in practice, I just had to wander back and forth between randomized rooms until the zombie guy randomly showed up and stabbed me to insanity...

It feels like the start of a good game, but maybe you didn't get far enough in 48 hours to make it really work?

lehaine 2021-04-27 01:46

I like the idea. Looting and finding stuff is great. The graphics are nice as well. The sprites look great.

I was pretty lost pretty much the entire time. I couldn't find the killer again after I found the gun and bullets. I went through the door a whole ton of times unfortunately he never appeared. As others have pointed out, items in the room moved around each time I went through the door which was very jarring to me. I think the looting mechanic needs some feedback on if the player didn't find anything. I wasn't sure if I was still looting or if it bugged out.

But overall I think you have a good base of a game that could be something really solid if you iron out a bunch of these kinks. I think the premise of what it should be sits well with me and would be something I would really enjoy. But you did get the game out in 48 hours and for that I say good job and congratulations! That is not an easy feat! Cheers.

c4scar 2021-04-27 02:23

Scarry game, I like it. It would have been good to have an indication of how close the was and a progress bar for the looting.