ludumdaredevil 2020-10-05 14:21
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Foon → Ludum Dare Explorer → LD47 → Long dungeon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1361 | 3.06 | 26 | |
| Fun | 1123 | 3.06 | 27 | |
| Innovation | 1147 | 3.00 | 26 | |
| Theme | 1576 | 2.52 | 25 | |
| Graphics | 1104 | 3.22 | 27 | |
| Audio | 1029 | 2.52 | 26 | |
| Humor | 717 | 2.81 | 21 | |
| Mood | 984 | 3.21 | 25 |
The link 404ed
@ludumdaredevil Fixed
Cool game! I love the animations and it's fun to play.
It's fun, cool concept that you can manage your team. Just need a final goal.
Cool game, the pacing is a bit low and i would liked to be able to attack like the company with me. However, the atmosphere is very well done
Nice game, I really like the concept. Pressing escape as a button is a bit unfortunately, as it also exits fullscreen mode.
Nice game. I like the idea of the lead and team being separate controls. I had a lot of fun trying to figure out the best way to get everyone moving and attacking. I fell off the map the first time, not sure if that's part of the game.
@athryell Done. @bunkai you can press "Space" to attack. @thecze done. @sarah-shigley Fixed
I like the concept and the AI worked surprisingly well! The game is way to easy though, I couldn't get a game over even if I tried.
@nohac Yes, I paid little attention to the balance and placement of the enemy. I updated the game now it's much more difficult to complete
Well done! I especially liked the lighting and models.
cool idea, I really liked the soundtrack even though it's really repetitive :smile: I got a little jump scare from the first zombie behind the corner :D
Thank you for making an action rpg :)
- I didn't think it was too easy - kept dying when I forgot my squad lol - Let me break crates! - Enemies were creepy
very fun
Game is a really good prototype of action rpg, but I wasnt able to find "Stuck in a loop" theme. Nevertheless I'm enjoyed controlling with my squad and cleaning out dungeons from spiders and zombies
Nice work! I think adding a death animation or something might be good instead of jumping right back to the main menu on death. Again nice work :)
Cool little dungeon crawler. liked that I had the ability to command a squad that was pretty sweet.
GOOD JOB! you did good for 3 days!
Super impressive making such streamlined squad-based mechanics for a jam entry, great job!
Nice music and artwork!
I don't know why but playing your game made me feel like I'm playing the old Runescape. I really liked the squad mechanic, the audio and art. And I have to say your game is pretty impressive for 3 days considering it's scope! Maybe some polishes could be made on attack speed and feedback such as some camera shake and knock-back. Good job!
This was cool! I think it's a great start. Good job with the modeling, and you even have some simple AI following in there. Next, I would think about what keeps a player engaged (introduce variety or establish progression so that the player feels like they are accomplishing something).
Also, when I was thinking about the theme, I tried to think of how the objective related to the theme. If something is "stuck in a loop", is that a mechanical limitation or is the objective to break that loop? If it's the objective, then you might want to put some sort of "carrot on a stick" before the player tires of the loop.
Just some thoughts in my head as I played through your game. Again, nice work! Keep at it!
Nice one and good job! In my opinion the killing sound is a little bit too loud compared to the other music.
Cool game. Imo the attack speed of the player should be a bit quicker so its easier to hit enemies that are next to you.