FoonLudum Dare ExplorerLD46 → Grow

Grow

By blackshadow1games

View on ldjam.com

CategoryRankScoreCount
Overall3.1611
Fun3.2211
Innovation3.1512
Theme3.8012
Humor3.1111
Mood3.1111

Comments

fermak 2020-04-21 05:27

Crashes in the tutorial screens

funisfun8 2020-04-21 06:02

Crashed after the first message. @ me when it's fixed and I'll try to come back!

fabien-parisot 2020-04-21 06:21

I think the game has a problem, I'll come back later to play it

kregames 2020-04-21 10:08

Look nice, but crashed. At the same point.

blackshadow1games 2020-04-21 22:12

@fermak @funisfun8 @fabien-parisot @kregames Fixed it, it was just a build problem. Thank you for making me known of the issue and sorry about it.

the-martijn 2020-04-22 10:02

Liked the idea, but I think some of the healthbars could decrease a bit slower or at least not al at the same speed. For example make the water go a bit faster than the fertilizing ;).

slurp1e 2020-04-23 14:26

The concept is there , it just needs polishing. The meters need to be adjusted accordingly. Even i ran out of time on my game to adjust the meters so its understandable. 72 hrs is not a lot of time. Great work !

jetthesimon 2020-04-23 16:03

Mac build didn't work for me :/

blackshadow1games 2020-04-23 21:34

@jetthesimon sorry about that. I don't have a mac to test it on

jelch 2020-04-24 05:57

This game is very realistic, every time I kill one of my plants in real life, it's because I over-watered it...

jojopalambas 2020-04-24 16:30

Well I was not expecting to have so much fun with such a simple concept! At the beginning I was like "And so what?", but I realized that it was actually very challenging and surprisingly stressful :)

Only two regrets: polishing (grphics and sounds), and that you cannot skip the tutorial about the three basic factors.

But I sure had more fun than many other games!

blackshadow1games 2020-04-24 19:15

@the-martijn The bars do decrease at different times. however, I do understand what you were saying as at the end of the jam when I was playing, it felt like they started to become more in sync. Thanks for the constructive criticism

@slurp1e polishing isn't my strong suit. Thanks for the observation

@jelch feels bad

@jojopalambas at first, I was going to make a relaxing game. Later on, I realized I wanted some more story so I added the gun. It is really stressful especially when you have one millisecond left before you lose and you ended up filling the bar back up

tony-artz 2020-04-28 04:27

Great concept. Love the little details you put in. It definitely has a future, it just needs some polishing and graphics overall. Its still quite stunning how you were able to pull off so much in such a limited time. Great work.