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BullShielder
BullShielder
By faiorb
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 2322 | 2.86 | 21 | |
| Fun | 1819 | 3.02 | 21 | |
| Innovation | 1814 | 2.97 | 21 | |
| Theme | 1150 | 3.69 | 20 | |
| Graphics | 2146 | 2.68 | 21 | |
| Humor | 1043 | 3.00 | 19 | |
| Mood | 2026 | 2.86 | 20 | |
Comments
evert
2020-04-21 17:12
Felt a bit like ice-skating with a bull-dozer. But that's not necessarily a bad thing! :D I missed having a hit counter or some other indication of damage, and I felt that the cars shooting rocks made it very difficult (they started shooting before I could reasonably get to them quickly enough!). But it was fun zooming around with the bull-dozer, had a great feel to it! Thank you :D
Nice entry, bulldozing capsules was fun and the jump to block the boulders was great. Some improvements I would say would be to use both arrow keys and WASD keys as well. Maybe a progress bar on the wagon to see how much damage has been done. It was fun, nice entry.
rasti
2020-04-21 17:15
Fun game, good suitable music. But I don't know how much health has the wagon and I am to losing the game)
patsui
2020-04-21 17:15
It was pretty fun to control the "bull" and the graphic style has potential.
It could be improved with a healthbar or some basic feedback when the cart is damaged. I think the music choices didn't fit what you were doing.
notclive
2020-04-21 17:34
Fun physics, it's very satisfying to smash into a series of enemies. But very hard to control, this can be a mechanic in itself, but if so it needs a more gradual ramp up in difficulty.
Interesting take, though I kept getting stuck in terrain so had to give up :(
faiorb
2020-04-21 20:58
Thank you very much guys for the comments
@evert The hit indicator was something that was meant to be in the game. I was planning to have more audio to every hit, so it would be a more "juicy" entry. The hit-counter I didn't think about, it would be nice indeed.
@busy-games thank you! Now about the life-metter, I decided to implement right at the end, but I didn't have enought time to do it :(
@rasti @patsui Thank you for the comments! Fun fact about the music: I didn't have anything to go with until the very last moments. I just spend some minutes looking for Free Royalty Chiptunes, and that was the result.
@notclive Yeah, I too felt it was a liiiittle to hard to control, but I made that into a mechanic for the game. I tried to ramp up the difficulty with the enemies spawn points.
@snesgaard Thank you. That must is a bug I didn't get during my playtesting :(
x-c
2020-04-23 14:13
A nice game with simple controls and at the same time quite difficult to complete. It seems to me that we are gaining speed too quickly, because of which I flew out from a map more times than the wagon was killed))) It would be cool to be able to toss our wagon, thereby forcing us to return to it in order to help overcome obstacles. Still a great job! I enjoyed the game.
reisn
2020-04-25 23:05
Awesome concept and interesting take on the theme! Movement could use some more polish. Would definitely enjoy playing this with more polish :)
dextreon
2020-04-27 11:45
I had so much fun bumping the enemies out! It is a cool concept, I really liked it. The car control was a bit difficult, It has so much friction, a bit less would have been awesome! Controller support would be great as well! Overall cool game, so fun! :ok_hand:
Agreeing with @evert it really felt like ice skating or controlling a really slippery object. Really funny at the start but why is there an end to the field? Shouldn't the player be able to move as much as he wants since it's a field or shouldn't there be fences? Anyways really nice game!!
I like the idea, graphics and physics but I feel annoyed by the controls.