FoonLudum Dare ExplorerLD46 → Protect the Egg

Protect the Egg

By dk5000p

View on ldjam.com

CategoryRankScoreCount
Overall10582.5023
Fun10282.4023
Innovation10062.5223
Theme8953.1321
Graphics10441.8823
Audio7582.3323
Humor5752.6423
Mood9872.2823

Comments

dimling 2020-04-20 09:49

nice game. Was a bit hard to land on top of the enemies, and i ended up pushing the egg outside the screen, making the enemies go outside the screen. Making them hard to kill. Enjoyed playing the game :)

dk5000p 2020-04-20 13:02

@dimling Thanks for playing. Yeah the dimensions on the browser are a little off if you don't play it in full screen. I spent most of my time trying to get the game to work for online multiplayer. I got asynchronous characters but I think there was more I needed to implement.

njm-games 2020-04-20 16:23

I noticed my URL had a 1 at the end of the name hahaha. Had to check out what game has the same name as mine!

dk5000p 2020-04-20 18:37

Haha, that is funny. Yeah not my most unique name.

boxedmeatrevolution 2020-04-23 17:11

Jumping felt a bit floaty, but somehow I was able to push my egg off the screen, and the enemies stopped attacking it! SO MANY POINTS!

polarfuchs 2020-04-23 17:17

Very funny idea. It was a little bit too easy(at least in offline) because the other balls just came out of one direction.

sujoybyte 2020-04-29 12:21

It was an unusual game to play cool idea lol.. sometimes I stuck at Offline pressed it so much time but couldn't able to do anything and one more thing is your github repo is showing empty.

fables 2020-05-01 11:49

Jumping felt float, as said above, but still felt like I could use the 'floating' to my advantage and hit any enemies falling down.

It was a very nice idea to have the player protect something other than themselves while the thing you are protecting can also be moved around. I didn't see that much in other jam games so that was a nice touch.

Good game :)

aryanjumani 2020-05-08 14:12

Could not stop laughing after I played this game :laughing:. As said before jumping felt weird and felt like this guy had superpowers and jumped differently every time. But i put my egg in the left corner and the enemies got stuck on top. Those who came down were destroyed as i was on top of the egg and the egg did not move from the corner. Otherwise it is a really good game!

dk5000p 2020-05-08 14:56

@aryanjumani Thanks for playing. Yeah, spent a lot of time trying to learn how to setup an online multiplayer game

aryanjumani 2020-05-08 15:00

@dk5000p why make it an onine multiplayer game? Just make it a normal native game with a WebGL build.

dk5000p 2020-05-08 15:15

@aryanjumani I was testing using photon it was for another project

aryanjumani 2020-05-08 15:22

@dk5000p oh ok.. there are some nice tutorials of Photon by Info Gamer on youtube. The links for PUN 2 are: h-ttps://www.youtube.com/watch?v=phDySdEKXcw&list=PLWeGoBm1YHVgXmitft-0jkvcTVhAtL9vG&index=1 and h-ttps://www.youtube.com/watch?v=NzWuI0-Ao_4&list=PLWeGoBm1YHViEH-or61OBpWX9gX0rYQ2n. Just remove the dash in the https section, put it so that it opens in a new browser. Quick tip: Just skip the first video and go on to the second. Hope this helps :D

lazzydev72 2020-05-08 15:42

Game felt Funny. I had Fun playing it. It Need Some Work But Overall > it is a good Game. Like the Idea. Keep it up. :v:

dk5000p 2020-05-08 16:35

@lazzydev72 Yeah, sadly I just did not have enough time but still wanted to submit something.

thibaud-ligneul 2020-05-08 16:48

Well, the least you could say is that it makes you use your imagination! :smile: Maybe the jump is a bit too floaty, but it's playable nonetheless! Congrats on your entry :slight_smile:

dk5000p 2020-05-08 19:21

@thibaud-ligneul Thanks for playing. Yeah making everything from scratch is a lot

blaster391 2020-05-09 15:26

I tried to playing online with a couple friends, I think we got into a game together, but they didn't move? Maybe this was because we were using the web browser version?

dan-thompson 2020-05-09 15:45

Simple, but fun! Would have been nice if the jump was variable (hold the button down for less time = jump goes less high) but I had fun nonetheless.

dk5000p 2020-05-09 17:28

@blaster391 I think it was because I used rigidbodies and did not sync them correctly. All that was synching was the transforms. Good to know that you at least joined a game together.

cheesepencil 2020-05-09 18:27

I tried last night and this afternoon in case anybody else was online (to try the multiplayer) but there weren't, but it seemed otherwise solid. Good job regardless, multiplayer in compo ain't easy.

dk5000p 2020-05-09 18:57

@cheesepencil Yeah, I kind of which I focused more on gameplay, but it was a nice thing to try to learn.