FoonLudum Dare ExplorerLD46 → Last Days of the Empire

Last Days of the Empire

By arqcenick

View on ldjam.com

CategoryRankScoreCount
Overall16463.3028
Fun14123.2328
Innovation13393.2328
Theme18653.3228
Humor19821.9125
Mood22312.6227

Comments

sadsmile 2020-04-21 13:52

I think the game has a very cool idea that could be extended upon. Although it doesn't seem to fit the theme too well (don't worry about that tho, its a nice game)

finnthepirate 2020-04-21 13:54

interesting concept could be developed further and turned into a mobile strategy game but needs a little more explanation about the gameplay I'm confused about what to do, good job

ioan-pop 2020-04-21 13:57

Loved the art style and the overall idea. Wish there was a bit more UI for each unit to detail how much each recruitment takes, and how their attack/defence works!

noamraz 2020-04-21 13:58

Good Game! love it.

bbapps 2020-04-21 14:00

I had a really fun time seeing how long I could survive. The one thing I might suggest is putting the year you collapsed on the game over screen.

siegmayer 2020-04-21 14:03

Interesting ideia, but the lack of audio and tutorials made this game somewhat frustrating. Not a bad game,I can see the effort you put into making this.

xdsilentstorm 2020-04-21 14:04

Cool idea, but a tutorial would be nice to grasp the gameplay elements more that I did. I really like the art style though.

adrieldf 2020-04-21 14:04

really cool game, but I think that if you had sound effects or any other player feedback for kills or dominations it would be a lot better. But anyways the ideas is well implemented, I didn't found any bug while playing and fits well on the theme to try to keep your empire alive.

If you could rate my game and give feedback also, I would be really glad.

caladrius 2020-04-21 14:06

Deceptively addictive. Got really stuck in and played for way longer than I expected to. Props!

francescopanini 2020-04-21 14:25

This is a cool strategy game idea, it feels a bit like a variant of a chess game and was pleasant to play. It misses some feedbacks though (mostly units upkeep/recruitment costs). Also I don't know if I missed something but I didn't succeed to capture cities.

arqcenick 2020-04-21 14:33

Thank you for your feedbacks, I only had 16 hours to complete the game and then I had an issue with the Unity Player which took 2+ hours to resolve... I was going to add the feedback and sound effects but nevertheless I managed to submit. Maybe in a post-jam build eh?

jasond 2020-04-21 14:55

Love the styling! The overall look is great - simple, clean, and consistent.

It also seems like you have the core of a neat little system here.

I did run into some game-breaking issues - it seemed like enemies and their cities were sometimes positioned on tiles which I had no way of reaching. So, unless I'm missing something about the mechanics, I don't think it was possible for me to win the game. There were also situations where it looked like I should be able to move onto a particular tile (based on the unit's movement shape), but it wasn't permitted for some reason.

A few more hours to address some of these issues, and I think you'd have something very cool!

mbrezu 2020-04-21 15:47

Nice idea, something I'd play on mobile if it was available. Wish I could win by conquering the red towns, for some reason I can't conquer anything that's on the edge of the map.

I think the graphics worked very well, not sure I understand how every piece works, ended up with an all legionaires army that worked quite well.

elendow 2020-04-21 16:19

I got to the end at the second try. Very good game and clever use of chess-like mechanics. The lack of audio is sad tho, with some SFX the game would be much better.

Overall the game is very good and fun.

aberderbart 2020-04-21 16:42

I really liked the idea but was a little confused as I thought I could conquer cities as well (can I? I didn't manage to do it...)