thevideogamester 2019-10-06 22:57
So I like the graphics. Few notes. Player speed seems to be connected to window size. I spawned in a bush thing the first time I tried to play. And I can seem to interact with anything and not sure why.
Foon → Ludum Dare Explorer → LD45 → Marooned
By whooshy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.95 | 12 | ||
| Fun | 2.75 | 12 | ||
| Innovation | 2.10 | 12 | ||
| Theme | 2.70 | 12 | ||
| Graphics | 2.80 | 12 | ||
| Audio | 2.85 | 12 |
So I like the graphics. Few notes. Player speed seems to be connected to window size. I spawned in a bush thing the first time I tried to play. And I can seem to interact with anything and not sure why.
Graphics are great and vibrant, and the sound design is good too. The island seems to be procedurally generated, and is fun to explore. Unfortunately, right now it seems I can't progress in the game, as I can't gather resources, so I guess that's a bug. Anyway, my first impression was positive! :D
A great job !
@wie that's strange, can you not break tiles? pick up items?
Same: I can't break any tiles or gather resources.
@twinsides are you holding left click?
The ground graphics seem to clash next to eachother. Try adding in some gradients to smooth it out :)
Game mostly worked for me. I found the crafting interface a bit difficult to use, and it seems like the arrow recipe will just craft a bow instead, which was sad. Breaking stuff seems to work inconsistently, I"m not sure why.
The enemies seem pretty hard to attack safely. However, they do get stuck in walls pretty easily.
I like the music.
@honey-pony oof, I think it's because it mostly involves the same ingredients. It worked fine for me. Thanks for playing and sharing feedback! EDIT: dang, I must've broken it during a last minute change to the crafting system. that sucks. EDIT 2: I changed the recipe for arrows. It only requires 1 of each. I forgot to update the help screen. Sigh...
Timelaspe out now: https://www.youtube.com/watch?v=sqwKaeI15C0
Thats a pity. The screens timelapse look interesting but I can't get it to run:
A fatal error has been detected by the Java Runtime Environment:
SIGSEGV (0xb) at pc=0x00007f9610d1d009, pid=11037, tid=11092
JRE version: OpenJDK Runtime Environment (9.0) (build 9-internal+0-2016-04-14-195246.buildd.src) Java VM: OpenJDK 64-Bit Server VM (9-internal+0-2016-04-14-195246.buildd.src, mixed mode, tiered, compressed oops, g1 gc, linux-amd64) Problematic frame: C [libjava.so+0x1d009] JNU_GetEnv+0x19
Core dump will be written. Default location: Core dumps may be processed with "/usr/share/apport/apport %p %s %c %d %P" (or dumping to /home/guckstift/Downloads/ld45-games/core.11037)
An error report file with more information is saved as: /home/guckstift/Downloads/ld45-games/hs_err_pid11037.log
If you would like to submit a bug report, please visit: http://bugreport.java.com/bugreport/crash.jsp The crash happened outside the Java Virtual Machine in native code. See problematic frame for where to report the bug.
Linux Mint 19.1