nachtwitch 2019-10-07 17:16 ♥ 1
The game is great man, but no one can see it if you don't rate other games, please leave comments and rate some games, I would love to see more
Foon → Ludum Dare Explorer → LD45 → ZERO COAST
By kurrik
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD45 | Ever | |
| Overall | 3.50 | 14 | ||||
| Fun | 3.13 | 14 | ||||
| Innovation | 4.25 | 14 | ||||
| Theme | 3.88 | 14 | ||||
| Graphics | 3.55 | 13 | ||||
| Audio | 3.58 | 14 | ||||
| Humor | 2.71 | 9 | ||||
| Mood | 3.40 | 12 | ||||
The game is great man, but no one can see it if you don't rate other games, please leave comments and rate some games, I would love to see more
Liked the idea. On my first try I reached an two diget score. After that evreyting went downhill and never got over 9 points agein :D
It took me a minute to understand what was going on, but once I did I realized how clever this is. Simple concept, but a neat idea, and a great response to the theme.
very fun for such a simple puzzle game. my only real issue is how reliant you become on RNG and how there is no clear distinction between when a platform is too high for its neighbor or warning that it is going to be
A good innovative idea fitting well with the theme, great work 🙂
Got 24 points, after that, every time I ended up locked up, unable to move more than 2 (3?) tiles between two taller blocks. It would be fun if the difficulty built up so that you could get a bigger island first, but I enjoyed it as it is!
The ui design is extremely polished. The art in the game is also very good but it's missing the cleanness/freshness of the ui..for lack of better words. I like the blending effects with the water. Music and sfx are nice.
I can't tell if there is a strategy or not other than collecting pieces as quickly as possible before it sinks. Trying not to get trapped just seems kind of random. Maybe if when you collect a piece the row or column it is on raises? Or all the pieces have colors and different colors raise different pieces? IDK but it would be cool if there was a more obvious strategy.
Anyhow good experimenting with unique gameplay elements. We don't need another platformer but this is one game I wish I could jump in.
This is a really neat idea! I think it worked pretty well and the art is simplistic but nicely put together. I enjoyed this entry!