mimusangel 2019-04-30 14:07
crash.png
Crash game...
Foon → Ludum Dare Explorer → LD44 → Boredom Be Gone
By chaosbrick and insanitycode
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1111 | 2.62 | 22 | |
| Fun | 1059 | 2.54 | 22 | |
| Innovation | 884 | 2.75 | 22 | |
| Theme | 884 | 2.92 | 23 | |
| Graphics | 978 | 2.57 | 23 | |
| Audio | 635 | 2.60 | 21 | |
| Humor | 673 | 2.62 | 22 | |
| Mood | 1006 | 2.54 | 22 |
crash.png
Crash game...
Thank you for your report, can you tell me what graphics card you use and what the maximum supported OpenGL version is?
Please add a macOS download or WebGL so more people can play. I would love to play your game the concept seems cool
I am trying it on my school computer (obviously not the best) and I had probably the same error and after continuing an endless loading screen.
Same error code as mentioned from @mimusangel (just not in french). The music I could hear was cool...
Ok, we found out what the issue is and are currently fixing it. Thank you so much for reporting that one. The systems we tested this on just all randomly supported this function...
Capture.PNG
well this happened, the game is stuck loading.
GPU - crappy Intel 520 Intergrated Graphics.
Does not work
As I said, we are working on that right now.
Was looking forward to playing this one, adding a comment so i can be notified when fixed :)
It took a while, but at least we were able to fix the shader compiler issues on NVidia and Intel-Cards. Intel can now render the game but has issues with the transparency. NVidia produces a black screen on our hardware, but we don't have a single clue how to fix that (tried for over two hours now). I added some screenshots, so you can at least imagine how it would have looked :)
Not working for me :/
It looks like a good game, but unfortunately I can't run it.
I cant run either, sorry.
This game has a good concept, but the execution could have been a little better. If I were you, I would have reduced the sensitivity as I can move a small twitch and have the mouse move a quarter of the screen. I feel the game is not well optimized, as it runs 15 fps on my computer. My recommendation is to add more sound effects to make the player feel like they are interacting with the player, and add more enemy types, for more variety. Good work, though, keep it up!
@kivelocity Thank you for your nice words. We are already working on a post ludum dare release. Work is almost done so we'll publish that one soon! Most things you mentioned were actually planned, but we ran out of time so they didn't make it into the release. We have done some optimizing, adjusted the sensitivity. Added several new weapons and spells and also included a little quest line with some mini-bosses! Hope you'll check it out :)
Sounds very interesting!
Couldn’t get it to work on my laptop, but that’s not an uncommon occurrence!! Looking at the images it looks awesome, and I love the sound of the concept. Seems like you got the theme in there really nicely. Plus the graphics look great for a game made in 72 hours. Even though I couldn’t play it... congrats! 🙌
@oddsocks Thank you very much for the compliments! In case you have integrated Intel graphics built in, try switching to those and start the game then. Intel graphics might not be the best, but they worked for us :)
We just uploaded a new Build of our game:
- Added a little questline including five mini bosses - Added a unique follower to assist you in combat - Added some new weapons and spells - Added a beautiful sky - Added reflections for weapons - Fixed the map (did you know there was a hole in the wall?) - Replaced that horrific chunk of granite in the center of the map - Some minor fixes and performance improvements
Hope you all check it out enjoy it!