FoonLudum Dare ExplorerLD44 → Tod Lost His Dog

Tod Lost His Dog

By atwooooooood

View on ldjam.com

CategoryRankScoreCount
Overall3.256
Fun3.207
Innovation3.407
Theme3.107
Graphics4.507
Audio3.507
Humor3.506
Mood4.007

Comments

2019-04-30 05:55

WoW

luther-1 2019-05-01 05:55

This was certainly one of the more interesting games I have seen so far. Although it felt a bit rough around the edges it more than compensated for that with the story and implications. Everything in the game felt just a bit surreal, enough to put you off, and with the constant talking of tod being your only connection back to real life it brings an atmosphere of a bit of stress and worry to the game. You certainly conveyed your opinions on what the theme really meant in the game and it came together to be quite the experience. Furthermore, the graphics in the game were very beautiful. Although the rest of the game doesn't compare to the start menu scene, that scene alone is enough to gain you a high rating on the graphics section. Among the praise, I do have some minor complaints. The movement in the game felt a bit unresponsive and it wasn't very smooth to control in general. I also experienced the camera clipping through any wall I went close to, which I tired to abuse to find what to do next. This ties directly into my next point: the direction you are supposed to go is a bit too unclear for me. I can certainly see the reasoning for making it a bit mysterious as to what to do, but I believe there should be more pointers to to know exactly where you need to shoot. I was stuck in the last room for quite some time shooting the fan thinking I needed to destroy everything to progress. I recommend making the light source a lot more obvious in the last room to shine on the destructible wall. I applaud your game and i'm very happy you did not give up on the game jam. Felt a bit unnerving to play and had a great atmosphere to it. Great game, i'd recommend it to anyone.

atwooooooood 2019-05-02 13:45

@luther-1 Thank you for your long comment. I'm so happy that this game can give you fun and, maybe, some inspiration. Also thank you to point out the issues in control and the mechanism. Well, I have to say that, this time, I only focus the on the story telling and ignore most of the bugs in contorl/mechanism (because of the lack of time). I'm using the unity standard first-person control plugin. It sucks. LOL~ hope you have fun in this jam~

filipeagb 2019-05-02 15:18

One of the more interesting games, for shure =O

jam373 2019-05-02 15:24

Sorry dude tried to play, but it didn't launch a window. Just heard a keyboard typing sound and that's it.

digitaldude555 2019-05-02 15:29

What, this is my intial reaction. How does the theme fit into this. The weapons turn into money...but your life is not currency or it is hmmm. I agree with luther-1 the graphics on the first screen were amazing, sounds were a bit loud when shooting also isnt the song copyrighted? Anyway that was a strange and interesting experience.

atwooooooood 2019-05-02 15:51

@digitaldude555 My bad. I've added the credit. The bgm of final level is from Mamma Mia. Not familar with the copyright thing. Is the credit enough?

junjunlowpoly 2019-05-05 18:45

This game looks really cool with very stylish graphics. I am also very interested in the topic and story setting. Unfortunately it seems to be demanding on graphic processing power. It is incredibly laggy on my laptop even when I set the graphic quality to be very low...I really wish I could play it :(

zitao-ye 2019-05-11 08:27

Nice Graphic and some sort of experimental or surrealism expression, I like the upside-down furniture and the voice of the designer, the weird situation reminds me of Waiting for Godot or some post-modernism scene, nice set and the impressional ask. But I had stuck in the scene full of people walking in the plane. THX for this nice game