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Welcome to Mars
Welcome to Mars
By noaim91
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.58 | 8 | |
| Fun | | 2.83 | 8 | |
| Innovation | | 2.83 | 8 | |
| Theme | | 2.50 | 8 | |
| Graphics | | 3.20 | 7 | |
| Mood | | 3.50 | 7 | |
Comments
I expirienced a bug: Even if the building was done, the workers i asigned to the building apear to be still asigned. That causes the game to be unplayable after i assigned all three workers. Besides that: Good job, nice game, cool athmosphere with a simple but great gameplay. Think avout a after-ludum-dare-version! I really would love to see this game made into a full game, with fewer bugs and maybe a long-timed gameplay :D
Just a black screen for me on a Mac, unfortunately, with music playing. I can press enter and it plays music. I will check back when you have the web build.
swarrly
2018-04-24 16:41
I also ran into the worker building bug. But other than that the game looked really cool. The atmosphere was awesome. I love these types of games and would really like to see it fixed
Awesome work, I think game is definitely something I could play in the future, if you shape up a few things: 1. Adding a end screen & a lose state (as you mentioned in the description) 2. Making your builders reappear when a building has been done. Like bluewingtitan said, they disappear after you've finished building a building, so I couldn't continue after a while as my builders just died out. 3. Even when I had many builders and bunch of materials, I wasn't able to build most buildings. I'm not sure why this happened, I think it was a bug?
The game was really nice though, definitely a very good job after 2 days. If you make some minor fixes this is really promising! Great work dude (or dudette).
I also got the workers not being released from build jobs after it gets finished(also doesn't let me build another building of same kind ever) And settler never arrived, the expected arrival time just went to negative, another time I got 12 colonists on the 5th month and even more until I ended up with 44/6 settlers very quickly.
noaim91
2018-04-25 14:51
see next post
It worked for me this time! I really like the concept and the colour scheme on the UI, and the choice of music was really great. However, I couldn't get very far because, as others have mentioned, most of the required buildings become unbuildable very quickly.
noaim91
2018-04-25 16:13
@Swarrly @Unentokku @randomhuman @bluewingtitan @Marcus Otterstrom
good news everyone! It works now inside the web browser! (But only in 1 out of 3 trys) ... however, if it won´t start just press F5 and refresh your browser! Make sure you click one time at "game titel" so the game is focused! (otherwise it won´t take the key input)
A couple bugs in general, but I like the gameplay: You need metal to build the workshop which is the only way you can produce metal. If you don't spend your initial metal on the workshop then you can never obtain more. Backslash (also checked forward slash) would not skip the instructions. Had to scroll at times to fix +/- buttons, scroll also bottomed out choices. After building workshop, can't use it to create metal. Can't seem to build objects that I have enough materials for. Was able to store more than storage limit, and power kept producing and just resulted in negative coal.
I still don't really understand how O2/Co2 work. CO2 usage makes it sound like it should depelete each cycle. From what I've gathered, you create CO2 equivalent to your population, and must convert that much CO2 to O2 to be sustainable?
If you're at food cap, say 20/20, and you produce 3 food while using 3 food, you end up with 17 food as you don't have enough room to store... Or maybe it actually takes it into account and puts you at 20 - 6 + 3 = 17? I can't tell, but it warned me that I over-produced which seems silly.
macdoom
2018-05-03 02:06
Can't get over the start screen. I press enter focused on the window and nothing happens, just the text blinking. I'm using Chrome on windows 10. Tried several times