FoonLudum Dare ExplorerLD41 → WaveRush

WaveRush

By patrick-sweeney

View on ldjam.com

CategoryRankScoreCount
Overall3.7012
Fun3.6512
Innovation2.3512
Theme2.6512
Graphics3.8512
Audio3.7012
Humor4.0913
Mood3.5512

Comments

krystof-klestil 2018-04-23 10:06

Judging by the screenshots this is a game I would have enjoyed trying out! Let me know if you there's a mac build later on ;)

killian 2018-04-23 13:15

Great game. I really like the clean and simple visuals. And the audio is funny but effective.

derek-volker 2018-04-23 13:29

Now that was really fun!

hare-software 2018-04-24 22:05

This was great fun to play, mowing down endless streams of friendly blue creatures never gets old. Congrats!

duuuude 2018-04-24 22:12

Don't know about you guys but arround 300 seconds in the game starts to have some performance issues...

The fact that the spawn where fixed was the reason I could get to 300 seconds without loosing any health. Then the game crashed on me because the number of enemies on the screen.

The game was really fun! Had a very Devil Daggers feel to it

Keep it up!

patrick-sweeney 2018-04-24 22:55

@DUUUUDE yea I noticed that issue too! Unfortunately that is probably due to my inexperience with unreal engine. Performance will definitely be a focus for me in the future.

@Hare Software glad you enjoyed it! Indeed, there is something very nice about killing those blue demons.

Ill be sure to check out your games! Thanks for playing!

morrilet 2018-04-25 13:24

The menu music was a great lead-in to the rest of the game. It had a very casual feel to it, and as others have pointed out, killing the blue dudes was satisfying. I would've liked to see alternating spawn points or maybe some powerups or something, but the simplicity of just mowing down enemies was actually really refreshing. Nice work!

If you're interested, come on over and see how we shoot stuff in [Puttsy](https://ldjam.com/events/ludum-dare/41/puttsy)!

jharler 2018-04-26 11:16

When I saw your thumbnail screenshot, the first thing I thought of were the baby slimes from minecraft. Brought back some good memories. :)

As far as your game, I think you did a great job. The visuals, while minimalistic, were suitable and there was something unsettling about the sounds the creatures made. The gun made a satisfying sound, which made it even better when one of the creatures were killed.

I think adding some lighting to the scene, making it darker and more difficult to see the creatures from a distance would help with the horror vibe you were going for.

Overall, you did a great job. Nice work!

leorototo 2018-04-26 23:37

Very simple, but still pretty efficient! I would have like to know how many "friends" i have killed.

pandademic42 2018-04-26 23:46

I could play on a Web build or a Mac build

patrick-sweeney 2018-04-26 23:55

@pandademic42 Maybe I can port it to mac. Ill look in to it. No web builds in Unreal Engine 4 sadly :(

@LeoRototo haha that could be a good idea. I should add some sort of friend kill count counter!!

codemaster 2018-05-15 19:27

FRIEND, FRIEND! Fun(ny) game, great simplistic graphics! It was a bit hard to understand where things were coming from and OH GOD SO MANY!