FoonLudum Dare ExplorerLD40 → Give Me a Pound My Friend

Give Me a Pound My Friend

By Marta, kriskyd, zielon, Grzegorz Dziembowski and maRuda

View on ldjam.com

CategoryRankScoreCount
Overall10552.8123
Fun8193.0024
Innovation9692.6824
Theme6053.4024
Humor6022.8523
Mood10382.4023

Comments

pixel-maniacs 2017-12-06 18:43

At first i tried to collect as many coins as I can. Then I learned it the hard way. Nice concept.

arturasd 2017-12-06 20:25

What were these guys saying? :D Very interesting way to do things. I was wondering where the theme was executed there, but later i saw the connection. Good job!

besmundu 2017-12-06 20:34

I also tried collecting coins, but thatt quickly went south haha. I thought that using the LMB for gettign rid of the beggars was a bit annoying. Maybe you could have used som sort of QTE for that instead, using the keyboard?

jack-maxwell 2017-12-06 22:01

The theme connects very well although it is rather basic, because many other games also took the approach of the more ____ you collect the more enemies spawn. But the controls, mainly for driving, were clean. The beggers don't quite fit your graphical style. Nice font but it is kind of hard to read.

kerdelos 2017-12-06 22:01

Wuuut ? ahahah This was quite funny and unexpected, well done ! It did seemed difficult to dismiss the beggars with the mouse, are they supposed to disappear on the first click or did I miss something ? Also, since you work with Unity, don't hesitate to provide a web build, it makes it easier for people to playtest your game !

conorod 2017-12-06 22:10

...well, that was unexpected! Surprisingly fun, although the beggar sprites looked like they came from a completely different game!

kabalatrance 2017-12-06 22:18

nice driving, but usin mouse to get rid of the beggars was off

robert-newman 2017-12-06 23:18

Fits the theme well and took me back to micro machines with the art style and camera view

thanks for the trip down memory lane!

mr-lizard 2017-12-07 13:09

Interesting concept, quite difficult gameplay and hilarious beggars. Unfortunately beggar sprite is not consistent with whole game a all. Anyway good job, I have a lot of fun!

nandelind 2017-12-09 04:25

Dismissing the beggars by clicking didn't work for me; I always crash before I can even see if pointing on them and clicking gets rid of them. I like the concept, but couldn't figure out how to get through the game. Also, how do you exit the game?

kriskyd 2017-12-09 20:47

Answering some of the questions~! First, we're happy that you fell for that little trap with collectingg coins, it was essential to "learn it hard way". :D About beggar - yes it may seem out of another game, because while making 2 games with one graphic designer, we lacked that little of time to prepare it (unfortunately the only sprite we lacked in this game) and withdrew from "graphics" cathegory. About using mouse to get rid of beggars - it's matter of balance, but still we wanted to make it really irritating, like it's completely not what we should focus on now (driving), that's why we added mouse instead of more keyboard keys. #notbalancedgame ;)

thirrash 2017-12-14 17:30

It's that special kind of game which makes you irritated in positive way :D Great humor and well-done driving mechanics. Good job!