FoonLudum Dare ExplorerLD40 → Blob Story: Cave Rescue!

Blob Story: Cave Rescue!

By funske

View on ldjam.com

CategoryRankScoreCount
Overall2.588
Fun2.418
Innovation2.338
Theme2.758
Graphics2.088
Audio1.918
Mood2.588

Comments

cubeeo 2017-12-06 22:23

When I come across a game with zero ratings, feedback and all that, I start out a little skeptical. But, you have a playable game here. There are some impressive elements. I like how you get more bullets when the enemy numbers increase. Ultimately, I was never able to figure out how to "reduce my energy" which I guess would bring more light into the room, so I ended up, eventually, in a pitch black room, where I couldn't see a single thing, but it took awhile to get to that stage. There seems to be a minor glitch where the text boxes won't disappear for awhile after the pink blobs talk to you.

Overall, I was pleasantly surprised.

valphera 2017-12-07 01:40

Your concept is nice It felt to me like this game could have been done during the last ludum dare, with the "power" theme Overall it's pretty simple but it plays well and the mechanics are cool. I'm not sure if that's a bug/feature tho but I found it strange that the enemies could walk in the space btween the rooms

xacur 2017-12-07 01:49

It's a cool mechanic, it took me a while to understand that I had to take the blobs back to the upper room (maybe I didn't read something), but overall it was fun. There's a dark room that I didn't get what to do there.

amir-bayareh 2017-12-07 01:50

I loves how you used the random effect creating the rooms, it really made me want to explore more and more. Also loved the minimap, thanks for adding it, it would be impossible to remember how to go back. I think the music and sound effects are a bit harsh to the ears. Nice job!

tiberiusuciu 2017-12-07 01:51

Nice 4 direction sprites. I wanted to do that for my game, but I sort of got intimidated by the idea so I sort of gave up hahaha :p You also made some really good fluid room transition.

There were a few times where my character would get stuck, but I don't believe it's because of your game but the fact that it's a web build. When I was pressing certain keyboard letters. I would start scrolling down the page when I hit space afterwards. It was very hard to return playing after that. I eventually figured out that by setting the game to full screen and then exiting fixes it. Again, I don't think it's a bug from your game.

Good job! :)

thrillho 2017-12-07 03:06

Somehow, I managed to get caught in between worlds, got stuck, and died. Still, and interesting game, though the music was a bit too loud.

masterkrepta 2017-12-11 00:33

The mini map was a life saver. Especially considering the randomly generated nature of this. The combination of mouse and keyboard felt very smooth.