adroitconceptions 2017-12-04 04:12
webplayer seems to be broken.
Foon → Ludum Dare Explorer → LD40 → Process Invasion
By tuxmain and Adrien Farfals
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 831 | 3.15 | 18 | |
| Fun | 854 | 2.96 | 17 | |
| Innovation | 522 | 3.21 | 18 | |
| Theme | 611 | 3.40 | 18 | |
| Graphics | 859 | 2.96 | 18 | |
| Audio | 403 | 3.28 | 16 | |
| Humor | 736 | 2.59 | 18 | |
| Mood | 623 | 3.21 | 18 |
webplayer seems to be broken.
Yes, some textures and shaders bug in the webplayer. Please do not rate the game graphics if you only played on the webplayer.
Fun little platformer. I didn't understand exactly what to do to beat the game; every time I got to the final large sphere it told me I lost (even if I made an effort to delete the processes along the way).
I really liked the audio and the mood and the graphical effects for the most part, although a couple were a little too much (I think the flashing logos in the background were a little *too* twitchy). The physics felt good for the most part, but I wish there was a little bit more to the game/a bit more of a challenge.
Oh wow! I’m impressed!
First of all, the game idea is so innovative! And the gameplay was so smooth.
Concerning the graphics, I really loved the shaders! And that old school font fit right in!
Concerning the audio it helped to set the mood, it fits well with the rest of the game and I like it alot!
Overall I reeeeaaallly enjoyed this game very much and had an amazing time playing it for about half an hour. Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam!
// Isak from @liquidbrain
Great visuals, bit busy though! Very nice soundtrack as well.
Cool game I hope you get the votes you need. Nice chilled music work really well for the mood. Only thing I'd say is it would be nice to have a bit of emissive on the processes so they glow. All round a good entry well done.
Could you help my game out too, please? just need a few more ratings [here](https://ldjam.com/events/ludum-dare/40/demon-hunt) thanks
(_If you know that much about processes, you should know enough not to make a zip-bomb_ :yum:)
Anyway. Loved the little introduction that played while the game had already started, felt very movie-ish :slight_smile:
Got (slightly) stuck a few times, but could always solve it. Maybe make the hit-boxes rounded?
The bombs where fun, but it was way more convenient to just click everywhere -- I could (in general, though not always) just keep clicking the next proc.-box while the little light-up animation was playing, which made the (relatively) slow and cumbersome bomb redundant.
Though I liked the music and the atmosphere it created, I wonder if the resultant mood is really the thing you where going for. Maybe, if it always ends at **[SPOILER]**. Then the story becomes a brave but futile struggle, and the music _does_ reflect _that_. Or maybe I've just missed any good ending :slight_smile:
Folks, go and rate more games! I recommend arting at least 20 games the first week of rating. And leave comments so that poeple know you rated their game and they can return the favour.
Anyways, interesting idea. Played rather well. The ending was abit confusing, but I think I won. It said game over but there was something like congratulations in the chat. Maybe make it a bit more clear what happened. I was well below 100% on memory and cpu.
Otherwise good job folks.
cool idea, i love the aesthetics. feels really vaporwavy :D especially these palm trees
I love this stylization but where is the build for Linux? :smile:
Sorry, I wanted to build the game for Linux but on my Unity 5, there was only Windows.
So much shit going on but so cool!! I love the integrated "run-time"-like story going on.