andrewjadams 2017-12-04 23:47
Fun game, I really like the lighting and graphics. One thing that bothered me is that I couldn't rotate my light and move at the same time. It made movement a little wonky, but I still got away with $425
Foon → Ludum Dare Explorer → LD40 → Stranger Danger: A Nightly Visit
By nilsson, mads-lentoft and Nzollner
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 733 | 3.27 | 22 | |
| Fun | 732 | 3.12 | 22 | |
| Innovation | 704 | 3.02 | 21 | |
| Theme | 795 | 3.13 | 21 | |
| Graphics | 654 | 3.35 | 22 | |
| Audio | 456 | 3.15 | 21 |
Fun game, I really like the lighting and graphics. One thing that bothered me is that I couldn't rotate my light and move at the same time. It made movement a little wonky, but I still got away with $425
Do you play on laptop?
@andrewjadams Thanks so much for the fast feedback Andrew, that means a lot, but by our experience, do you use a Laptop? Since the movement should work as intended, you shouldn't have a wonky feel, we personally use desktop computers, that might be why?
Nicely executed. I really like what you did with the theme, I didn't realise at first what was going on when I picked up objects, but on the second play it became clear immediately. I'm also digging the GTA 1&2 style sprites.
With a bit of polish and bugfixing I'm sure you can pull off a complete, short indie game off of your idea. :)
edit: got away with 860 bucks, did I miss anything? :)
Took me a moment to realize I had to wait for the door to open! Ran around in confusion and something came out through the wall of a house and caught me :D
Nice game, I liked the torchlight effect :)
Neat game and concept
I liked the light effects and the tone the game set. I played the web version and it was a little dark when played on a white background, but making it fullscreen helped. It did bug be a bit that people could walk through closed doors, however.
Fun game but incredibly dark on my screen. Had to rely on prompts to tell if I was near a door.
Really cool concept, I felt a strong nostalgia and after reading some of the comments it might be because of the similarity of sprites with old GTA games :)
Keep up the good work ! :)
Short but sweet! The controls and the concept seemed put together well. Just the ai would run through the walls when I was in a room across form it!
Really polished core mechanics all in place, the arts all well done, and the concept is great, and itโs fun to play. My only real criticism is that I wish there was more. Congrats on the game ๐
I like the lighting and textures, but it took me a while to figure out the door
I beat the game (played on Web), a bit easy and short to my taste, but fine concept. I found a bug: when you are detected, enemies walk through walls. Also, interaction triggers should be improved, sometimes in front of a door and I can't do anything but move around until it shows. The light effect is well implemented, music and fx are pretty atmospheric.
It is fun, nice graphics and i loved the shadows and the idea of lockpick, i just think that the text "Press E to LockPick" Should always appear horizontally. Because even if your character is facing down, the player is always reading in that way. Keep doing more games, maybe with some enhancements, this game could be a lot of funnier.