belser 2017-08-01 03:34
Looks great, and it's a lot of fun to play. The sound of the bots charging up to fry me had me genuinely scared!
Foon → Ludum Dare Explorer → LD39 → Lightcap
By scornz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 230 | 3.47 | 21 | |
| Fun | 247 | 3.31 | 21 | |
| Innovation | 194 | 3.42 | 21 | |
| Theme | 353 | 3.47 | 21 | |
| Graphics | 228 | 3.52 | 21 | |
| Audio | 197 | 3.21 | 21 | |
| Mood | 302 | 3.00 | 20 |
Looks great, and it's a lot of fun to play. The sound of the bots charging up to fry me had me genuinely scared!
Very nice compo entry, each level was randomly generated and that gave the game different level of difficulty at each play.
Cool entry ! I didn't get at first that I was controlling the blue guy, but after that it was fun. Getting the timing right isn't easy, but the balancing is pretty good. I was confused at the beginning by the audio feedback of power loss, i thought it meant game over.... Anyway, well done, I had a good time !
Good job in making an almost stable game :)
-m
The random generation was nice, but in my many attempts I find it almost impossible to win. The only way I made it to the green room was if it generate right beside the spawning room. I think there some tweaking needed but good job for the entry.
My best score is 34. The game was fun, some SFX on battery grab would be nice. The random level generation really add a ot to the replayability of the game ( 5x attempts here ) but I got stuck 2x time in the ceiling on room generation. You hsuold probably wait player to reach the center of the green room to launch rooms reset. Making the level itself running out of power is definitively a good take on the theme.
Really fun, nice use of theme and the room generation is really nice! I did like the in-place transition between rooms here. But room generation needs a bit of balance, I believe. It's fairly easy to lose all lives while in the middle of the map. Implementing an hp bar and some stealth-based mechanics could help improve things a bit here.
Overall, really nice presentation and 3D work here, and the sound does help create a really nice mood! So congratz and Good Luck! ;)
One of the best games we have played so far .
Very nice :)
That was really great, I like it a lot. The art is really good especially the lighting. The procedural generation makes the game replay value high. The negatives is that the procedural generation needs polishing: * I had the green rooms beside each other for a three consecutive times so i didn't need to pass any danger. * I got stuck in the ground after jumping into a green room.
Overall, the game is really great and will be greater when the procedural generation is polished.
please leave a web version .appreciate it
Nice room creation. The character can move without a problem, which is a big plus to me. However, the enemies seem to be very strong (instantly kill you). Thus I wish as a player we can stay just a bit longer.
Sounds good :thumbsup: and pretty fun to play But when i end a level at a doorway, the new level generated with no doorway in my place... And i stuck(
I loved the random level generation, I had some trouble maneuvering around because of the perspective though. Overall nice work! :D
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