FoonLudum Dare ExplorerLD39 → The Ruler's Power

The Ruler's Power

By mr-elektro

View on ldjam.com

CategoryRankScoreCount
Overall7192.8921
Fun4773.0521
Innovation8112.2121
Theme7982.5221
Graphics6462.8921
Audio3983.0020
Humor3472.5721
Mood6522.7321

Comments

perdugames 2017-07-31 19:14

I liked the art of the game, the drawings managed to get a little humor.XD

skiastra 2017-07-31 20:08

I liked the visuals, although the UI wasn't scaling to the resolution, so I didn't even know how many enemies I killed. I don't see how this is a rogue-like, or how it follows the theme of running out of power. I just sorta shot arrows at bad guys until the game said I was done. It was super simple to kite the enemies around and kill them. Making the enemies more challenging would add a lot to the game! :D

xedithdev 2017-07-31 20:11

The UI didn't scale properly, there were also some spelling errors, but I won't hold that against you. I liked it! It was a pretty neat concept and a turn on the theme. Could use some music too. Good job!

mr-elektro 2017-07-31 21:21

Yeah, sorry. there is some flaws, and I'm not the best speller XD. I'll probably update it, because you're allowed to as long as it's just bug fixes. But come on, I can't really be blamed for slight flaws, I had to make this in just two days. I was planning on adding levels, bosses, power-ups etc, but there just wasn't enough time. I didn't plan on winning ludumdare 39 anyway. I just did it for fun. :)

toulou 2017-08-01 17:28

A nice little shooter, it works well and it's quite fun, even if there isn't much things to do. A good entry, good job !

aemiliu5 2017-08-02 16:19

Interesting take on the theme! Graphics were okay, gameplay was alright but too repetitive. There were a few issues with animations (For example, I was walking away from the goblins while shooting and my character was looking the other way). Also, a really minor UI issue because I was playing in 2560x1080, I could see the blue background beyond the picture in the menu. Great job nonetheless!

mmason 2017-08-11 00:05

It felt like perhaps a bit of a stretch on the theme, but I think I get what you were going for. I enjoyed the game play, it reminded me of flash games. It would have been really cool if there was a large boss at then end or something.

joe-cowman 2017-08-17 02:31

The music will be stuck in my head for 30 years. I loved the whole game, and your interpretation of the theme. Graphics were great too.

drachmor 2017-08-17 04:08

I love the soundtrack, and the combat was fairly satisfying (albeit maybe a little too easy). Would have been nice to see some more enemy variety, but overall I had fun with this entry - good job!

vkmicro 2017-08-17 04:22

Nice audio and as everyone else said, graphics are very nice too. The gameplay was too easy imho, but overall nice and balanced I think.

Suggestions: more gameplay variation (i.e. more enemies or skills to pick up) (like i'm the one to talk about that...though I tried to provide the enemy variation in my game xDDD)

themonsterfromthedeep 2017-08-20 05:27

I liked the bow sound effect. It was very satisfying. I'm not quite sure that the music fit very well, but it's not bad music.

The gameplay is certainly a start, although right now it is too repetitive and honestly probably too easy to be particularly entertaining. More difficulty (that isn't just "add lots of enemies") and more weapons and more variation in enemies would be good additions.

I also think that the graphics are a bit inconsistent - the player appears to be holding a sword, but then he shoots a bow? He also doesn't turn so that the bow is facing the direction that he's actually shooting, which is another small improvement to make.