FoonLudum Dare ExplorerLD38 → Pieni Saari

Pieni Saari

By jasperdev

View on ldjam.com

CategoryRankScoreCount
Overall4.005
Fun4.005
Innovation3.335
Theme2.335
Graphics3.665
Audio3.335
Humor4.005
Mood3.665

Comments

clue 2017-05-02 07:01

This is the best game I've played from the jam so far :D. The basic mechanics leave a good amount of room for fun and humorous puzzling elements.

2017-05-03 13:36

Nice graphics, fun little world! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/NY55jLVxX30), if you’d like to take a look :)

simon-rahnasto 2017-05-03 15:51

This is the most polished and overall well made entry that I have come across. The graphics are absolutely gorgeos and everything feels like it belongs together in a nice coherent way. It's very interesting how this game combines genres (RPG and Puzzle) to create a unique hybrid.

There is also a lot of great dialog that is just the icing on the cake.

Fantastic job!

(Otti minut vähän aikaa ymmärtää että nimi oli suomeksi :D )

gamepopper 2017-05-03 19:41

Nice adventure game, it has the feeling of a RPG strategy-lite since there is a mix of finding the right path with role-playing, but simple enough for anyone to approach. I also really like how colourful the sprites are.

I did notice a bug where if you lose all your hearts at the same time you level up, you are shown to have full health, but get a game over.

matoux42 2017-05-05 22:20

Very nice concept and game ! I think it was the game I give the more stars and I spent the most time !

Just one thing : your build is for windows only, and not for Mac & Linux :D

qzqxq 2017-05-15 05:40

This was a ton of fun! The graphics and music are great, and the writing is downright hilarious, especially the chicken god level (I haven't laughed so hard in a long time). I also really liked the ending screen! The puzzle element is interesting and seems like it could make for a really entertaining game; my biggest wish is that this game had more in terms of the puzzly combat since there's lots of potential with that.

There were a few polish issues, like if you die at the same time as you level up, it looks like you survive but that's not the case. Also, it would have been nice to know how much damage each enemy does without having to resort to trial-and-error. However, these issues are more than made up by the great writing and design. Overall, this really feels like a complete game that is consistently funny and charming and doesn't overstay its welcome. Great job!