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TINY
TINY
By adventurjourney
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.33 | 5 | |
| Fun | | 3.33 | 5 | |
| Innovation | | 3.33 | 5 | |
| Theme | | 2.66 | 5 | |
| Graphics | | 4.00 | 6 | |
| Audio | | 3.66 | 5 | |
| Humor | | 4.00 | 4 | |
| Mood | | 3.00 | 5 | |
Comments
jushiip
2017-04-29 12:20
What a lovely game. I am a sucker for smooth platformer controls and for simple game mechanics that provide interesting gameplay through good level design. Besides that I especially love the color palette and the graphic style in general. Good job!
Btw there is this tiny bug where you can enter the house while you are carrying it - allowing you leave them midair. With the same bug I was able to glitch myself through the world colliders. :grin:
glitch.png
Just a heads up in case it isn't me. I can't seem to download from itch.io. Keep getting a file can't be downloaded error. Have tried in 3 different browsers and don't seem to have any problems with other titles.
@jushiip Hi ! :) Thanks for the feedback ! I'll fix this bug for the post-jam version !
@anarbitrarymustache It works fine on my computer, I don't know where the problem can come from :/
nofuel
2017-05-01 21:50
I really love the colors and the pixel art, especially the character design. The music fits good together with the whole game. :)
Love the palette used and the ability to pick up almost anything is really fun, although dropping items is a bit irritating since you cannot overlap any of the side walls. I think it could have been avoided by having the collider push away the player/item away from the walls while carrying.
@gamepopper Yes you're right! I knew it wasn't the best way to do it, but I had to find a quick solution for the jam ! :)
I really like the whole mood of the game, the concept is simple, graphics are beautiful and it's fun, I smiled a lot, specially when I saw I could move the biggest house xD. I have a couple of comments about my experience playing the game that could improve a possible extension or future release. In the upper-left part of the level, was very hard to place elements there, I think it's a collision issue probably but I struggled a lot, which was a bit frustrating. I think you can could loose the collisions a bit making the bounding smaller or creating areas with more space to avoid those cases. The rest of the game is very nice, the dog was also cute, great job!
csanyk
2017-05-16 04:27
I really love the play mechanics, the art style, and the concept. It would be good if it were clearer what you're supposed to do. I struggled a bit with how to put things down, it seemed like it would happen randomly that I'd throw the thing I was carrying, but I couldn't figure out how to put things down when I meant to. I'll have to come back and give this a proper play through and discover the secrets, if there are any. I hope there's more to come!
@fiery-squirrel @csanyk you're both right ! I really need to program a better way to deposit objects !
Thanks for playing !
Ps @csanyk : I think I'll make a post-jam version with fixed bugs ,when I'll have more time ! There are two tiny "secrets" or interaction I would say, I plan to put more of them in this post-jam version !