FoonLudum Dare ExplorerLD36 → Hammer Stone

Hammer Stone

By 9-ar7k

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Comments

quentinus60 2016-08-29 03:17

the graphics are good but i don't know how to pass the first wall

scottthoo 2016-08-29 16:00

I finished the game !
Cool mechanic, took few tries to figure out the weight to jump across. :)
Try mine !

kingpirux 2016-08-30 00:16

404 not found :(

9-ar7k 2016-08-30 00:32

@kingpirux ah D; had game on private

what-sorceress-this 2016-08-30 00:53

Couldn't get pass the tree but I like this one. Visually really good and plays well.

thatsbamboo 2016-08-30 01:30

Beautiful graphics, seriously great. Loved the way the mechanics of how the player handled changed based on what you were carrying. Without direction it was a bit frustrating but rewarding when I finally figured the new puzzles out. With only two levels it left me wanting more. Reminds me of some amazing Genesis and SNES games. I have no real gripes. Would love to see a full version of this game :D

rttstudio 2016-08-30 02:41

Great game! Graphics are really really good. Pretty good mechanic too, hope you'll keep working on that idea.

2016-08-30 06:06

Hi, nice game and congratulations ! it's amazing ! O_O i love the arts, in particular. We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

kingpirux 2016-08-30 13:22

lol simple platformer with a nice twist :D good job!

seconddimension 2016-08-30 18:20

Neat game, I like the graphics (the little icon when you die is really cool). It's an interesting idea to change your jumps based on how much you're carrying, worth exploring more I think

dudss 2016-08-30 19:06

Nice one, The mechanic is pretty cool and makes you think :D

rubiksjr 2016-08-30 20:28

Not much to say about this game, but I liked it.

The graphics were nice. I really liked the art style. The music was good, but repetitive. The core mechanics were cool, and the whole "you move slower and jump less high" thing with the rocks is cool.

I'm assuming the tree is a barrier on purpose and you didn't have time to make anything past that, because I have no idea how to get past there.

There's a bug that when you die the green rock shows up below your health bar.

rubiksjr 2016-08-30 20:28

Oh and the rock switching doesn't work for me.

sbeif 2016-08-31 09:22

Very nice game. It really took me more time than I'd like to admit to figure out the weight mechanic. Nice idea, well executed.
Oh and I tried only the web version and the rock switching didn't work there.

littledoomdevs 2016-08-31 20:21

This is a very nice game idea. I like the mechanics of becoming heavier by picking up rocks. I don't know where I can see how many rocks I have left

diptoman 2016-09-02 09:45

Very neat idea. The mechanic was intuitive to learn too without explanation, since people would be trying to jump-attack initially and then find out that you can jump higher. Neat visuals and audio, good entry!

randomhuman 2016-09-02 23:40

Really great idea but it took me ages to figure out what was going on. I guess I'm a bit slow :P I also found it quite difficult to keep track of whether I was ok to jump a chasm or ready to attack. The art is really great, and the music is great too.