FoonLudum Dare ExplorerLD35 → Hack_Switch

Hack_Switch

By ieqi

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CategoryRankScoreCount
Graphics864.30
Innovation903.81
Audio1213.75
Mood1693.65
Overall3413.45
Fun4033.29
Theme5583.33
Humor7262.00
Coolness135045

Comments

vootele 2016-04-18 21:03

Nice job for giving a rage! :-D

spotlightor 2016-04-19 01:06

The graphics are beautiful. Great work!

sloof 2016-04-19 18:24

Great graphics, great design. Pretty difficult. Good stuff.

mkghoster 2016-04-21 18:48

Aaah my brain hurts. :D Nice game.
I really like the small parallaxing in the background!
Your env shifting shows some similarity to our idea. :D

2016-04-23 07:15

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
p.p.s. very blue :D. i like this tron-style

dreschler 2016-04-23 15:10

Very pretty game!

pentahelix 2016-04-23 15:59

Amazing graphics and interesting concept,
however I think the switching between normal space and Hack_space is a bit unpredictable

coderjoe 2016-04-24 22:14

Nice graphics! Hard game, still stuck on first level :P

joror 2016-04-26 13:39

Interesting platformer switcharoo mix - the opposed direction for the hack world is a bit disconcerting, but ok. :) Would make the difficulty curve a bit lower, even if the tutorial part was pretty ok.

rock-eaters 2016-04-28 23:22

Look really great

louspirit 2016-04-29 18:19

Maybe the most beautiful grpahics and mood I've seen in this LD. Original idea for shapeshit that hurts the brain ;)

kvanderlaag 2016-05-03 15:16

For having no programmers on the team, this is great! It certainly looks sweet, too!

csanyk 2016-05-04 03:12

I couldn't get very far in this, but I liked the graphical style a lot. I think it was a bit jarring when switching between hackspace and normal space, which made landing on the platforms difficult.

aflatminerstudios 2016-05-07 17:19

I liked it a lot. Only really frustrating thing was when switching back and forth, it was very easy to forget to let go of a button, which always led to death.