FoonLudum Dare ExplorerLD34 → Bicephalisnake

Bicephalisnake

By tphx

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CategoryRankScoreCount
Coolness350
Humor5192.31
Audio6282.21
Innovation7452.67
Theme7763.30
Mood8322.22
Graphics8742.05
Fun8772.41
Overall9272.52

Comments

prymidion 2015-12-14 10:36

I can't run this game, unfortunately, I just wanted to comment that you missed a golden opportunity to title this game "Bicepha-snake," which just rolls of the tongue a little better.

Wish I could play! Looks fun!

tensoplast01 2015-12-14 10:44

Can't run too... :/

tazdij 2015-12-15 00:22

It crashes shortly after starting the application.

warboys 2015-12-15 11:28

Really interesting idea, it took a while to get to grips with at first but once I figured it out things became a lot easier and less frustrating. Room wrap is definitely a good design choice, I didn't know you could do it for a while but then I hit a wall and learnt ;)

It gets really hard really fast, which is something to think about if you keep working on it. Because you need to think a lot more than regular snake, the length + speed increases take you from 'Ahh it's a little bit slow' to 'OMG MY ASS IS IN MY FACE' real fast!

_benhumphries 2015-12-16 01:56

I like the concept, but the game became difficult quickly. I would have the snake go increase speed more slowly. Good job nonetheless!

srakowski 2015-12-16 02:34

Dissociating your mind from what the keys mean vs what you have on the screen is difficult, challenging. Very good. Plus, I like a fellow MonoGame developer :). Well done!

tphx 2015-12-16 02:39

I'm very happy to hear the game is working for people. I was starting to get worried. Thanks for the feedback so far. The speed is definitely something I have to work on. I couldn't find a happy medium with it. It used to be much slower but I thought it was too slow. Probably just a case of playing the game a million times during testing and getting used to it. I figured people would only be playing the game for a few minutes anyway so faster would be better since increasing difficulty is really the only end game. When I get around to putting some more work into it I will be experimenting with slower speed increases and/or a stronger yellow speed reduction powerup.

nirabazgames 2015-12-16 22:59

interesting idea)

dreyan 2015-12-17 07:20

Simple idea, executed well (all things considered) and challenging in its use of 2-in-1 directional controls.

stending 2015-12-29 00:24

Awesome ! This game drives me crazy and i just love it !
Bravo