FoonLudum Dare ExplorerLD33 → SchoolMonster

SchoolMonster

By jcwelgemoed

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CategoryRankScoreCount
Coolness278
Humor2963.23
Theme5783.39
Innovation6252.88
Fun7732.71
Mood9502.46
Overall9612.68

Comments

peecestudios 2015-08-26 23:49

Grade 4 there was a glitch where one student pushed the rest off the screen

jcwelgemoed 2015-08-27 09:29

@peecestudios Thanks for letting me know. I will look into this as soon as I have some spare time.

jajo 2015-08-28 18:15

certainly enjoyable. I believe I may have lost my sanity :D

boardtobits 2015-08-28 18:21

Nice take on the theme. Feels like the class gets wild a little too quickly, at least for the first level. But all in all and solid game, and not a typical entry!

danidre14 2015-08-28 18:37

Lol this was fun. Graphics are nice too.
Nice Entry

quetzakol 2015-08-28 18:49

Funny idea ! It took me some time to understand how it worked, I think you should let more time to try the mechanisms in the first level. It was a bit hard too, I only went to grade 2. But it's well done and funny :)

reyn 2015-08-28 19:47

Sorry I couldn't figure out how to select my weapon. Is it the calk on the table ?

azureaspect 2015-08-28 19:49

This was very hard game. Sometimes the "weapon" wouldnt hit the child for some reason o.o
Good idea for the theme :)

ndebruyn 2015-08-28 19:56

It was difficult

berserker_chris 2015-08-28 20:04

Little bit buggy, and not every click is taken, maybe it will be better with circles around the math stuff. good game played till grade 8.

jcwelgemoed 2015-08-28 20:05

@Reyn: yes, the chalk, then later more appear
@AzureAspect: each weapon only works on certain type of child. but will look into it :)

@All: thanks for playing and rating :)

slashee-the-cow 2015-08-29 11:12

Didn't seem to work for me? I started in the classroom, there's some kids there, some emote speech bubbles appear above their heads, a couple of seconds later (seriously, there's 0:27 left on the clock, for whatever that's worth), they rush me, I go bouncing around classroom, and I get a message saying I lost. Tried WASD, arrows and clicking on stuff. Nothing seems to do anything.

soulgame 2015-08-29 13:13

Eheh funny entry :-)

Took me 3 restart to understand that I had to swap on the tool in order to throw it in a direction (despite the fact that I read How to play).

The concept is fun (and super illegal!) and the gameplay is okay, even if my whole arm is tens like hell now x)

The sfx when I hit a child is a bit irritating after a while, but the cartoon style explosion is very well made.

skt 2015-08-29 13:17

Funny idea, but it was really hard, I didn't even know what to do and they all rushed at me ^^' Once I've understood how to play, I went to grade 2 but I've lost.

jcwelgemoed 2015-08-30 19:17

Thanks everyone. I scaled difficulty down a bit.

meadgard-games 2015-08-31 16:46

It would have been great to hear the sound of voices of children talking, but the end result is very good.

roboboy 2015-08-31 18:54

I really liked this game! I would suggest maybe recoloring the main menu, I definitely had a hard time seeing my options. All in all I thought it was really fun and I loved throwing things at unruly children.

chaoscult 2015-08-31 20:39

Why does grades after around 8 last so short a time? I mean, I liked it - the game was getting a bit boring at this point - but still?

Also, at higher grades, the strategy becomes very simple: just spam weapons in every direction, occasionally switching from one to another. Due to high target density, there is no need to aid any longer :) It would be more challenging, if you were penalised, say, for hitting an innocent pupil or if there were some other constraints. But that would lower the frantic pace of the game, so maybe there is no need for that.

My mouse hand DOES NOT thank you for this little game.

steboots 2015-08-31 20:43

Very cute game, was a little confused at first, and thought the controls would be wonky but ended up working ok! Not bad for your first Ludam Dare!

jamestanm 2015-09-01 01:06

I really didnt understand how to play this. Maybe a bit more of a how to section on the controls might help

moist 2015-09-01 01:13

That's a very cool idea! I just wish the controls were easier to use. Swiping mouse all over the screen gets tiring pretty quickly. I think changing weapons with keyboard and holding the mouse key to charge the throw would be much more fun.
I really liked the game though, good job!

okmmjyygv 2015-09-06 14:38

ı liked the idea that showing math teacher as a monster. Good job :D

jupiter_hadley 2015-10-19 22:28

Great use of theme!!! I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/HYvDqXC_RQg