FoonLudum Dare ExplorerLD32 → Kill'Nex

Kill'Nex

By pawige

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CategoryRankScoreCount
Graphics2333.64
Humor2553.31
Innovation3303.43
Theme3793.55
Overall4113.32
Mood4343.07
Fun5803.00
Audio6012.57
Coolness138347

Comments

flygamer101 2015-04-20 03:53

Pretty cool overall, but it (perhaps it is just me) took a while to load and was extremely laggy. I like the concept though.

move127 2015-04-20 03:57

Interesting, fun, and visually nice.

eriku 2015-04-20 03:59

Wow, some impressive tech going on here. Well done with the construction system in such limited time. Took a minute to get the hang of it, but afterwards it was quite fun. I would have liked the ability to retry without losing everything, and of course more options. But really nicely done.

pawige 2015-04-20 04:17

Thanks for the comments! I'm going to try to do some optimizing once I get some sleep. For some reason the build is oddly large. I'm suspecting Unity's new WebGL build is the culprit. The downloads are more quality-customizable than the web player, so if it runs slowly I'd suggest downloading it and drop the resolution or quality down.

nxsverigmail-com 2015-04-20 04:19

This is impressive for a 48 hour jam. Like any sandbox-machine-building game it took a sec to get my bearings, but once I finally killed the guy I was quite pleased haha. The UI was a bit clunky, and the part palette was off on the left and made it hard to understand what it was.But I enjoyed it otherwise, will definitely be coming back!

chrisgaudino 2015-04-20 04:41

Interesting idea. With some more parts I could see this being a lot of fun.

One note, the size of the webplayer was too big for my screen (laptop).

arubino 2015-04-22 12:17

Well done! Works smooth and the controls are innovative had fun playing it.

sergi-montaner 2015-04-22 12:24

Very nice game, but it took me some tries to actually understand the editor and hit the guy.

blobo 2015-04-23 22:01

Really cool concept! i had a grat time playing this.