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PicoMachines

By salamander3

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Comments

prymidion 2014-12-08 04:02

This game has some problems. Maybe needs a little tutorial? I pressed space bar and then couldn't see where I was going for a long time. The collisions between cars is fun!

flashlight 2014-12-10 07:53

Interesting idea, sometimes the perspective does not follow when the car already leave the point of view, but sometime it does, therefore it feels a bit strange.

jeepracer98 2014-12-10 07:55

On Linux, the text about laps remaining and such didn't show up. Otherwise, I liked the collisions and even though the driving physics was a little odd, I liked the friction and slowdown. Pretty cool. I also really thought it was cool that there was the one screen mode and then also a closer view. That's a cool approach.

salamander3 2014-12-10 12:31

@Team Flashlight: Yeah, that was a bug I never got round to fixing, though I know exactly why it happens. Sorry 'bout that.

Thanks guys for playing!

2014-12-10 12:45

9/10 would race again.

jangler 2014-12-12 23:55

Interesting idea, but it doesn't really adhere to the theme (imo). Camera was buggy and AI was, uh, funny! I liked the basic mechanics/physics though. Could have used some music.

timbeaudet 2014-12-29 17:13

I found that the rotating was too sensitive and it took most of my playing time to figure out how to play. I was on the 'world map' for quite some time and was unable to see any pattern until it jumped into the close up.