peejaygee 2014-12-09 01:01
I thought these were meant to be at least runnable before entering it, or it would fall under the other type of compo?
Foon → Ludum Dare Explorer → LD31 → A Dark Maze
By bubuiic
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 421 | 3.44 | ||
| Fun | 449 | 3.12 | ||
| Theme | 681 | 3.35 | ||
| Innovation | 683 | 2.76 | ||
| Overall | 729 | 2.94 | ||
| Coolness | 2356 |
I thought these were meant to be at least runnable before entering it, or it would fall under the other type of compo?
@peejaygee: Well, it is a Jam entry. And it was entered 1 hour before the deadline as a placeholder...
i enjoy the graphics :)
Simple maze game, I like it! lighting is quite nice swell, good job!
I liked the shadow and light effects, but it after the first few levels it got a bit monotone, maybe if you added sth to collect?
made it to level 11 when suddenly thd light went off... :\
funny, i spend some time playing this entry :D ... nice light effects, simple and creative :D good job
Good use of light and shadow.
I played it on my Galaxy Tablet with the gyroscope and it worked well.
Really cool effects!
Ended up enjoying this a lot more than I thought I would! Simple concept but the controls are nice and the lighting/mood is great. Nice work, seems like you had fun
Nice game, although the movement could be a little frustrating at times. This could be fixed by changing the movement speed to a fixed variable instead of having acceleration and friction on the ball.
Its a simple but nice concept but so dull with no music or sound
Woot! I'm the 20th voter, which means your game got just enough votes to get a rating! Lucky! Next time you might want to play and rate others' games so that your people see your game more, and it gets more ratings
I got up to level 14... not sure if there's infinite or not.
Here's some suggestions for how this game could be improved, or what stuff you can work on next time:
- Add some sound effects! Check out the resources page, there's a few good tools there.
- Add some music! For Jam games you can use music made by other people as long as you have the rights to use it. (Although you should opt out of that category if you do)
- Less slidey controls. I think Unity defaults to making controls like that for some reason? But yeah I'd like to be able to press a button and have my character move, and release a button and have my character stop. I think there's a 'gravity' option you can adjust for controls in Unity.
- Some other mechanic! Maze games have been done before, to be honest. And they're mostly just trial and error. I get that you were short on time though. :)
I think next time (hopefully you guys do something next time!) you should try to familiarise yourself with your tools before you start! This might sound kinda harsh but I could probably make something similar myself in a half a day or so (assuming I didn't come across any problems). I imagine you lost a bit of time just figuring out how Unity worked. If you're practised you'd have more time to add more stuff in!