td5 2014-08-25 22:30
I think this game has really nice artwork, and the idea of having a limited amount of time to return to your body is really good. Shame the game is so short!
Foon → Ludum Dare Explorer → LD30 → Catalyst
By glaydur
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 231 | 2.80 | ||
| Mood | 333 | 3.17 | ||
| Graphics | 341 | 3.48 | ||
| Theme | 358 | 3.21 | ||
| Audio | 397 | 3.03 | ||
| Innovation | 502 | 2.82 | ||
| Fun | 583 | 2.67 | ||
| Overall | 687 | 2.71 | ||
| Coolness | 1204 | 49 |
I think this game has really nice artwork, and the idea of having a limited amount of time to return to your body is really good. Shame the game is so short!
^ I'd made 5 levels and we even had an enemy come into the mix. However with time constrictions and the way it was set up it would've taken too long to program those levels.
But we're thinking about fully implementing those 5 levels for the OneGameAMonthJam.
There are also some bugs and mechanic issues that don't come across properly due to teh restrictions and set up of this sole level :(
Agree with everyone else... Nice start. Looking forward to your OGAM entry :)
Cool. Limiting the time out of your body is a good call. The parallax background is a nice touch, looked slightly odd sometimes though.
@BinaryPie Thanks for noticing the parallax! Definitely something I am proud of for figuring it out and implementing in time :)
Parallax! Nice!!! Fun theme, the outer-body experience felt reminiscent of lord of the rings when Frodo puts on the ring. Just a shame it wasn't longer! Good job guys!
Cool idea, it fits the theme perfectly! :)
Nice idea! I agree with everyone too!
You definitely managed to create a creepy vibe using very simple cues. Well done with that!
it's so bad that the game is short, was very promising :)
intriguing, the sound and the art gives a creepy atmosphere, well done, I'm looking forward for the next version.
5 for mood - even though it was a bit... not finished, it had a realllly creepy feeling of switching between worlds - very satisfying. I kind of wish you could do a bit more in the disconnected state (not just "see ghost keys")... a lot of potential here though, I hope you keep at it!
Beautiful art :)
(Slight glitch on the parallax when moving back and forth exactly where you start; for a moment it seems to move the wrong way)
Thank you! We have already fixed the parallax bug and many others as we build the complete game :)
I like the concept! Good entry. Give it a shot making a few more levels for it.