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TechnoTumor

By suve

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CategoryRankScoreCount
Innovation1493.76
Graphics3783.39
Theme6693.11
Overall8292.94
Fun8402.71
Coolness173033

Comments

wolfmother 2014-08-25 04:51

Cool idea! Impressed that you went for an SDL-based RTS in such a short timeframe. Unit selecting worked OK, that was pretty cool.
Scrolling doesn't follow the world, so it's easy to get lost.
If this jam was maybe 2-3x as long, I think this could really be amazing.

rustybroomhandle 2014-08-28 08:41

Good groundwork - shame you ran out of time but it'd be a good game to continue working on and release. :)

kigurumidevs 2014-08-28 09:06

Hi, I like the idea a lot and the graphics are cute! It's interesting to see your RTS space game, because we did one as well. But for some reason the controls didn't work properly, reaction was veery very slow. But I don't think it's your fault, it's just not working right on my laptop.

liquidminduk 2014-08-28 09:27

love the old school visuals, would like to see more of the game when it's done

xrubbermaid 2014-08-28 10:08

I don't know if this is because I have a high-dpi laptop monitor, but the circles weren't being drawn in full (missing some segments). The actual user interface works really intuitively though, even if there isn't much to do.

ViliX 2014-08-28 10:51

The inverted graphics looks amazing! :)

raycosantana 2014-08-28 11:02

Really cool, Love those minimalistic graphics

the 2014-08-28 11:13

I builded a lot of factories and made a lot of robots but finally did't find how to kill Happy Tribals. Also, not straight control will be nice for 2d rts like this.

eruiz00 2014-08-29 19:11

This is what this jam is about. Cool idea and theme interpretaton. Cool!

kingbolonzo 2014-09-01 10:02

haha the art is great I love those trees so much you must finish this game!!