clinthoney 2014-04-28 12:41
Although this is a horror style game I wish you would of made it a bit more scary. But overall I love the game from start to finish.
Foon → Ludum Dare Explorer → LD29 → Sewer Escape
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Mood | 324 | 3.26 | ||
| Audio | 534 | 2.81 | ||
| Theme | 636 | 3.18 | ||
| Overall | 798 | 2.93 | ||
| Humor | 849 | 2.00 | ||
| Fun | 849 | 2.68 | ||
| Graphics | 990 | 2.50 | ||
| Innovation | 1037 | 2.39 |
Although this is a horror style game I wish you would of made it a bit more scary. But overall I love the game from start to finish.
It's too dark for me (maybe it's just my screen, i dont know).Anyway, i like idea
Congratz for finishing your first LD game! I got lost easily in the tunnels… perhaps needs a minimap?
I like it, but perhaps it's too big, makes you wander aimlessly for too long.
Reminds me of Teselecta's bots from Doctor Who!
Very nice and a little scary!
This one gave me a nice scare! A bit pac-manish, in some ways. Liked it very much!
Slooowmooo pacman game. The leveldesign needs reworking. There is a lot to level design, but here it would suffice to add in things that diffirentiate the areas. The point of dressing areas is to create visual noise and use that to your purposes.
That being said, the forlorn feeling of being raped as you see the drones coming from both directions is real, so props to you for that. :) Good tension in the game, sounds used well, even if the sound isn't that great.
122 seconds for the first time :)
It's a classic labyrinth game, but efficient ++
The slow movement speed makes me feel more horrified, but it seems to make the game feel boring.
Really liked the darkness of the game, with those evil beeps coming towards you... Nice!
Maybe some markers of where to find the key/exit would be nice.
Stuck in the sewers? Just another normal day...
Also our first Ludum Dare! Go us!:D
Grats on your first entry! I was there myself not too long ago. :)
The game was a bit choppy on my Macbook, and while the level design was a bit simple the the robots really managed to instill a sense of dread. Those beeps... All in all, it's a nice first effort!
This was pretty good. There was some minor z-fighting on the tunnel models though.