FoonLudum Dare ExplorerLD29 → Dig or Die

Dig or Die

By joror

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CategoryRankScoreCount
Theme923.89
Innovation2723.48
Mood3243.26
Overall5443.19
Audio6262.63
Graphics6862.96
Fun8562.67
Coolness135948

Comments

aestheticgamer 2014-04-28 04:29

I wasn't quite sure how to not arrive at extinction, but I did find the experience interesting. I figured you had to dig and eventually choose to seal-off before radiation struck, but never found how to make myself survive. Still, I liked the concept and even though sort of spent a few rounds simply jumbling around with it, had a nice time.

joror 2014-04-28 07:53

@AestheticGamer Thanks! Explaining the mechanics a bit more is probably something I should add to the game page.

jod 2014-04-28 14:01

Died. A lot.

minibutmany 2014-04-30 19:27

This is a good starting concept, with extra development a similar game could be super cool. It would have been nice if you could keep digging off to the left or right too.

monsieurs 2014-04-30 19:43

Liked the concept very much. The music was simplistic but set the mood. The camp selection was a bit awkward, especially if you were transferring people between camps. I honestly still don't know if I actually transferred people. :) But overall, this was a great concept.

officialcodenmore 2014-04-30 19:46

That's a great idea - some polishing and that could be a great game, it even is right now! Good job!

grayhaze 2014-04-30 19:48

An interesting concept, but even with the instructions I found it difficult to know what to do. I'd like to see this developed further, perhaps with a tutorial at the start.

atombrot 2014-04-30 19:48

Cool idea but I had trouble getting the game right. It is a bit confusing how to execute certain things. I could not get them to move down (once I did it but then they started going up again).

vdogamez 2014-04-30 19:58

That's a pretty neat mechanic, though I had a bit of trouble figuring out exactly how it works. The behavior feels like it's not exactly predictable if you don't know the exact rules. For example, if I just selected my main base and set it to transfer to the one a few tiles down, the population down there would stay at zero and just drain the surface population, unless the surface base was selected.

phi 2014-04-30 19:59

Seems like it could be a game I would like to play... But try as I might, I could not figure out how to use all the features. Sometimes it wouldn't let me build or mine somewhere and I don't understand why (maybe you should explain in-game if the player wants to do something impossible). I kind of knew what I was doing, but I didn't know if it was what I was supposed to do. The interface is quite intuitive though, and the idea seems like a good one, I'm probably just too stupid for this. :D

jellymann 2014-04-30 20:06

Cool idea :) The music was a bit harsh, though.

xtanner-danielsx 2014-04-30 20:44

Nice game, but it would really be better if it was more explanative.

ccglp 2014-04-30 20:53

Audio and gameplay are cool, I died a lot

miwuc 2014-04-30 21:09

Very interesting concept and awesome use of the theme. The music fits the mood perfectly.
Lots of my workers died and I only scored 280 :/
Took me a while to figure out the controls though, and even then, I was often not sure what I was doing.

joror 2014-05-01 08:20

@miwuc 280 is still a good score! :) Escaping encroaching death is the main theme. Controls & interface still the main thing to improve.

mrblade 2014-05-01 22:56

After starting that game, I can't seem to do anything? The is responsive and fine, but none of my actions seem to be doing anything. Because I don't feel like I know how to play, I am not rating this game, sorry.

syben 2014-05-04 00:00

Seems like a deep game but how to play it is really hard to sort out. Maybe more explanations on commands, goal and ressources would help.

elefantopia 2014-05-18 04:17

Interesting game with a lot of potential. A bit confusing at first, perhaps more explanation is needed.