polishedpixels 2013-12-16 06:09
The mood is very nice, but the controls are a bit wonky
Foon → Ludum Dare Explorer → LD28 → Zombiehirsch
By hirsch
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 169 | 3.33 | ||
| Audio | 321 | 2.84 | ||
| Humor | 575 | 2.06 | ||
| Graphics | 628 | 2.68 | ||
| Fun | 716 | 2.53 | ||
| Innovation | 832 | 2.32 | ||
| Overall | 889 | 2.47 | ||
| Theme | 992 | 1.63 | ||
| Coolness | 1329 | 37 |
The mood is very nice, but the controls are a bit wonky
Didn't start/boot :(
Mmmmh was genau das jetzt mit dem Thema zu tun hat habich nicht verstanden aber ein nettes Spiel. Die späteren Hirsche sind ganz schön schnell und nur schwer zu treffen, ein Waffenupgrade wäre nice gewesen.
Shooting roaches is VERY satisfying, I think the controls are actually fine. The only problem I have is the simplicity and lack of content
The art could be something nice in a bigger environment and more complete game. Controls are ok but sounds have some itch, weapon sound sometimes doesn't play. Also level transitions were a bit funky. But this can lead to a nice big complete game if you arrange gameplay design a bit more...
Amazing mood, graphics and audio fit really well together, controlls are a bit difficult to use though.
I can't play it(
It should be working for everyone :O - It would be interesting to locate the issue. I have not tried it with a x64 system yet, but normally it should work just fine.
Great mood. Had a little difficulty with controls :(
I really loved the mood in this game! I think that the gun sound should be much stronger and powerful. Some times seems like aiming is really hard or the bugs are unbeatable.
Nice atmosphere, but it's hard to control. Sometimes I shot those zombie hirsches right in the face with no effect :(
And I don't see how the theme fits in
Controls are a little clumsy. Seemed to be an issue when I tried to reverse and fire and the enemies wouldn't die, even when I was pointing at them and firing 5 times. ~Otherwise, a fun game.
I'm not convinced the collision detection was working all the time. But when I did connect a shot, it was satisfying! :)